///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2021- Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RicDeletePressureTableItemFeature.h" #include "RimPressureTable.h" #include "RimPressureTableItem.h" #include "cafSelectionManager.h" #include CAF_CMD_SOURCE_INIT( RicDeletePressureTableItemFeature, "RicDeletePressureTableItemFeature" ); //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- bool RicDeletePressureTableItemFeature::isCommandEnabled() const { std::vector objects; caf::SelectionManager::instance()->objectsByType( &objects, caf::SelectionManager::FIRST_LEVEL ); return !objects.empty(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RicDeletePressureTableItemFeature::onActionTriggered( bool isChecked ) { std::vector items; caf::SelectionManager::instance()->objectsByType( &items, caf::SelectionManager::FIRST_LEVEL ); if ( !items.empty() ) { RimPressureTable* pressureTable = items[0]->firstAncestorOrThisOfTypeAsserted(); for ( RimPressureTableItem* attributeToDelete : items ) { pressureTable->deleteItem( attributeToDelete ); } pressureTable->updateAllRequiredEditors(); } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RicDeletePressureTableItemFeature::setupActionLook( QAction* actionToSetup ) { actionToSetup->setText( "Delete" ); actionToSetup->setIcon( QIcon( ":/Erase.svg" ) ); applyShortcutWithHintToAction( actionToSetup, QKeySequence::Delete ); }