///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2015- Statoil ASA // Copyright (C) 2015- Ceetron Solutions AS // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #pragma once #include "cvfObject.h" #include "cvfVector3.h" #include "RivFemPartGeometryGenerator.h" #include namespace cvf { class StructGridInterface; class ModelBasicList; class Transform; class Part; class Effect; } // namespace cvf class RimGeoMechCellColors; class RigFemPart; //================================================================================================== /// /// RivGridGeometry: Class to handle visualization structures that embodies a specific grid at a specific time step. /// frame on a certain level /// LGR's have their own instance and the parent grid as well /// //================================================================================================== class RivFemPartPartMgr : public cvf::Object { public: explicit RivFemPartPartMgr( const RigFemPart* part, cvf::Vec3d displayOffset ); ~RivFemPartPartMgr() override; void setTransform( cvf::Transform* scaleTransform ); void setCellVisibility( cvf::UByteArray* cellVisibilities ); cvf::ref cellVisibility() { return m_cellVisibility; } void setDisplacements( bool useDisplacements, double scalingFactor, const std::vector& displacements ); void updateCellColor( cvf::Color4f color ); void updateCellResultColor( int timeStepIndex, int frameIndex, RimGeoMechCellColors* cellResultColors ); void appendPartsToModel( cvf::ModelBasicList* model ); const RivFemPartGeometryGenerator* surfaceGenerator() const; private: void generatePartGeometry( RivFemPartGeometryGenerator& geoBuilder ); private: int m_partIdx; cvf::cref m_part; std::vector m_displacedNodeCoordinates; cvf::ref m_scaleTransform; float m_opacityLevel; cvf::Color3f m_defaultColor; // Surface visualization RivFemPartGeometryGenerator m_surfaceGenerator; cvf::ref m_surfaceFaces; cvf::ref m_surfaceFacesTextureCoords; cvf::ref m_surfaceGridLines; cvf::ref m_cellVisibility; };