///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2018- Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "Riv3dWellLogCurveGeometryGenerator.h" #include "RiaCurveDataTools.h" #include "RigWellPath.h" #include "RigWellPathGeometryTools.h" #include "Rim3dWellLogCurve.h" #include "RimWellPath.h" #include "RimWellPathCollection.h" #include "cafLine.h" #include "cafDisplayCoordTransform.h" #include "cvfPrimitiveSetIndexedUInt.h" #include "cvfBoundingBox.h" #include "cvfMath.h" //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- Riv3dWellLogCurveGeometryGenerator::Riv3dWellLogCurveGeometryGenerator(RimWellPath* wellPath) : m_wellPath(wellPath) , m_planeWidth(0.0) { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void Riv3dWellLogCurveGeometryGenerator::createCurveDrawables(const caf::DisplayCoordTransform* displayCoordTransform, const cvf::BoundingBox& wellPathClipBoundingBox, const Rim3dWellLogCurve* rim3dWellLogCurve, double planeOffsetFromWellPathCenter, double planeWidth, const std::vector& drawSurfaceVertices, int currentTimeStep) { CVF_ASSERT(rim3dWellLogCurve); // Make sure all drawables are cleared in case we return early to avoid a // previous drawable being "stuck" when changing result type. clearCurvePointsAndGeometry(); float curveUIRange = rim3dWellLogCurve->maxCurveUIValue() - rim3dWellLogCurve->minCurveUIValue(); if (curveUIRange < 1.0e-6f) { return; } std::vector resultValues; std::vector resultMds; if (rim3dWellLogCurve->followAnimationTimeStep()) { rim3dWellLogCurve->curveValuesAndMdsAtTimeStep(&resultValues, &resultMds, currentTimeStep); } else { rim3dWellLogCurve->curveValuesAndMds(&resultValues, &resultMds); } m_planeWidth = planeWidth; if (!wellPathGeometry()) return; if (wellPathGeometry()->m_wellPathPoints.empty()) return; if (!wellPathClipBoundingBox.isValid()) return; if (resultValues.empty()) return; CVF_ASSERT(resultValues.size() == resultMds.size()); RimWellPathCollection* wellPathCollection = nullptr; m_wellPath->firstAncestorOrThisOfTypeAsserted(wellPathCollection); cvf::Vec3d clipLocation = wellPathGeometry()->m_wellPathPoints.front(); if (wellPathCollection->wellPathClip) { double clipZDistance = wellPathCollection->wellPathClipZDistance; clipLocation = wellPathClipBoundingBox.max() + clipZDistance * cvf::Vec3d(0, 0, 1); } clipLocation = displayCoordTransform->transformToDisplayCoord(clipLocation); std::vector displayCoords = displayCoordTransform->transformToDisplayCoords(wellPathGeometry()->m_wellPathPoints); std::vector wellPathCurveNormals = RigWellPathGeometryTools::calculateLineSegmentNormals(displayCoords, rim3dWellLogCurve->drawPlaneAngle(rim3dWellLogCurve->drawPlane())); std::vector interpolatedWellPathPoints; std::vector interpolatedCurveNormals; // Iterate from bottom of well path and up to be able to stop at given Z max clipping height for (auto md = resultMds.rbegin(); md != resultMds.rend(); md++) { cvf::Vec3d point = wellPathGeometry()->interpolatedVectorValuesAlongWellPath(displayCoords, *md); cvf::Vec3d normal = wellPathGeometry()->interpolatedVectorValuesAlongWellPath(wellPathCurveNormals, *md); if (point.z() > clipLocation.z()) break; interpolatedWellPathPoints.push_back(point); interpolatedCurveNormals.push_back(normal.getNormalized()); } if (interpolatedWellPathPoints.empty()) return; // Reverse list, since it was filled in the opposite order std::reverse(interpolatedWellPathPoints.begin(), interpolatedWellPathPoints.end()); std::reverse(interpolatedCurveNormals.begin(), interpolatedCurveNormals.end()); // The result values for the part of the well which is not clipped off, matching interpolatedWellPathPoints size m_curveValues = std::vector(resultValues.end() - interpolatedWellPathPoints.size(), resultValues.end()); m_curveMeasuredDepths = std::vector(resultMds.end() - interpolatedWellPathPoints.size(), resultMds.end()); double maxVisibleResult = -std::numeric_limits::max(); double minVisibleResult = std::numeric_limits::max(); double minCurveValue = rim3dWellLogCurve->minCurveUIValue(); double maxCurveValue = rim3dWellLogCurve->maxCurveUIValue(); double curveEpsilon = 1.0e-6; for (double& result : m_curveValues) { if (!RiaCurveDataTools::isValidValue(result, false)) continue; if ((minCurveValue - result) > curveEpsilon * curveUIRange) { result = minCurveValue - curveEpsilon; } else if ((result - maxCurveValue) > curveEpsilon * curveUIRange) { result = maxCurveValue + curveEpsilon; } else { maxVisibleResult = std::max(result, maxVisibleResult); minVisibleResult = std::min(result, minVisibleResult); } } if (minVisibleResult > maxVisibleResult) { return; } double plotRangeToResultRangeFactor = planeWidth / curveUIRange; m_curveVertices.reserve(interpolatedWellPathPoints.size()); for (size_t i = 0; i < interpolatedWellPathPoints.size(); i++) { double scaledResult = 0; if (RiaCurveDataTools::isValidValue(m_curveValues[i], false)) { scaledResult = planeOffsetFromWellPathCenter + (m_curveValues[i] - minCurveValue) * plotRangeToResultRangeFactor; } cvf::Vec3d curvePoint(interpolatedWellPathPoints[i] + scaledResult * interpolatedCurveNormals[i]); m_curveVertices.push_back(curvePoint); } m_curveVertices = projectVerticesOntoTriangles(m_curveVertices, drawSurfaceVertices); createNewVerticesAlongTriangleEdges(drawSurfaceVertices); { std::vector indices; indices.reserve(m_curveVertices.size() * 2); for (size_t i = 0; i < m_curveVertices.size() - 1; ++i) { if (RiaCurveDataTools::isValidValue(m_curveValues[i], false) && RiaCurveDataTools::isValidValue(m_curveValues[i + 1], false)) { if (cvf::Math::valueInRange(m_curveValues[i], minCurveValue, maxCurveValue) || cvf::Math::valueInRange(m_curveValues[i + 1], minCurveValue, maxCurveValue)) { indices.push_back(cvf::uint(i)); indices.push_back(cvf::uint(i + 1)); } } } cvf::ref indexedUInt = new cvf::PrimitiveSetIndexedUInt(cvf::PrimitiveType::PT_LINES); cvf::ref indexArray = new cvf::UIntArray(indices); m_curveDrawable = new cvf::DrawableGeo(); indexedUInt->setIndices(indexArray.p()); m_curveDrawable->addPrimitiveSet(indexedUInt.p()); cvf::ref vertexArray = new cvf::Vec3fArray(m_curveVertices.size()); for (size_t i = 0; i < m_curveVertices.size(); ++i) { (*vertexArray)[i] = cvf::Vec3f(m_curveVertices[i]); } m_curveDrawable->setVertexArray(vertexArray.p()); } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void Riv3dWellLogCurveGeometryGenerator::clearCurvePointsAndGeometry() { m_curveDrawable = nullptr; m_curveVertices.clear(); m_curveMeasuredDepths.clear(); m_curveValues.clear(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::ref Riv3dWellLogCurveGeometryGenerator::curveDrawable() { return m_curveDrawable; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- const RigWellPath* Riv3dWellLogCurveGeometryGenerator::wellPathGeometry() const { return m_wellPath->wellPathGeometry(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- bool Riv3dWellLogCurveGeometryGenerator::findClosestPointOnCurve(const cvf::Vec3d& globalIntersection, cvf::Vec3d* closestPoint, double* measuredDepthAtPoint, double* valueAtClosestPoint) const { double closestDistance = m_planeWidth * 0.1; *closestPoint = cvf::Vec3d::UNDEFINED; *measuredDepthAtPoint = cvf::UNDEFINED_DOUBLE; *valueAtClosestPoint = cvf::UNDEFINED_DOUBLE; if (m_curveVertices.size() < 2u) false; CVF_ASSERT(m_curveVertices.size() == m_curveValues.size()); for (size_t i = 1; i < m_curveVertices.size(); ++i) { bool validCurveSegment = RiaCurveDataTools::isValidValue(m_curveValues[i], false) && RiaCurveDataTools::isValidValue(m_curveValues[i - 1], false); if (validCurveSegment) { cvf::Vec3d a = m_curveVertices[i - 1]; cvf::Vec3d b = m_curveVertices[i]; cvf::Vec3d ap = globalIntersection - a; cvf::Vec3d ab = b - a; // Projected point is clamped to one of the end points of the segment. double distanceToProjectedPointAlongAB = ap * ab / (ab * ab); double clampedDistance = cvf::Math::clamp(distanceToProjectedPointAlongAB, 0.0, 1.0); cvf::Vec3d projectionOfGlobalIntersection = a + clampedDistance * ab; double distance = (projectionOfGlobalIntersection - globalIntersection).length(); if (distance < closestDistance) { *closestPoint = cvf::Vec3d(projectionOfGlobalIntersection); closestDistance = distance; *measuredDepthAtPoint = m_curveMeasuredDepths[i - 1] * (1.0 - clampedDistance) + m_curveMeasuredDepths[i] * clampedDistance; *valueAtClosestPoint = m_curveValues[i - 1] * (1.0 - clampedDistance) + m_curveValues[i] * clampedDistance; } } } if (closestPoint->isUndefined()) return false; return true; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void Riv3dWellLogCurveGeometryGenerator::createNewVerticesAlongTriangleEdges(const std::vector& drawSurfaceVertices) { std::vector expandedCurveVertices; std::vector expandedMeasuredDepths; std::vector expandedValues; size_t estimatedNumberOfPoints = m_curveVertices.size() + drawSurfaceVertices.size(); expandedCurveVertices.reserve(estimatedNumberOfPoints); expandedMeasuredDepths.reserve(estimatedNumberOfPoints); expandedValues.reserve(estimatedNumberOfPoints); for (size_t i = 0; i < m_curveVertices.size() - 1; i += 2) { if (RiaCurveDataTools::isValidValue(m_curveValues[i], false) && RiaCurveDataTools::isValidValue(m_curveValues[i + 1], false)) { cvf::Vec3d lastVertex = m_curveVertices[i]; cvf::Vec3d fullSegmentVector = m_curveVertices[i + 1] - m_curveVertices[i]; std::vector extraVertices; createNewVerticesAlongSegment(m_curveVertices[i], m_curveVertices[i + 1], drawSurfaceVertices, &extraVertices); for (const cvf::Vec3d& extraVertex : extraVertices) { cvf::Vec3d newSegmentVector = extraVertex - lastVertex; // Scalar projection (a * b / |b|) divided by full segment length to become (a * b / |b|^2) double dotProduct = newSegmentVector * fullSegmentVector; double fractionAlongFullSegment = dotProduct / fullSegmentVector.lengthSquared(); double measuredDepth = m_curveMeasuredDepths[i] * (1 - fractionAlongFullSegment) + m_curveMeasuredDepths[i + 1] * fractionAlongFullSegment; double valueAtPoint = m_curveValues[i] * (1 - fractionAlongFullSegment) + m_curveValues[i + 1] * fractionAlongFullSegment; expandedCurveVertices.push_back(extraVertex); expandedMeasuredDepths.push_back(measuredDepth); expandedValues.push_back(valueAtPoint); lastVertex = extraVertex; } } else { // Add the invalid points and values. expandedCurveVertices.push_back(m_curveVertices[i]); expandedMeasuredDepths.push_back(m_curveMeasuredDepths[i]); expandedValues.push_back(m_curveValues[i]); } } m_curveVertices.swap(expandedCurveVertices); m_curveMeasuredDepths.swap(expandedMeasuredDepths); m_curveValues.swap(expandedValues); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void Riv3dWellLogCurveGeometryGenerator::createNewVerticesAlongSegment(const cvf::Vec3d& ptStart, const cvf::Vec3d& ptEnd, const std::vector& drawSurfaceVertices, std::vector* extraVertices) { cvf::Vec3d fullSegmentVector = ptEnd - ptStart; extraVertices->push_back(ptStart); // Find segments that intersects the triangle edges for (size_t j = 0; j < drawSurfaceVertices.size() - 2; j += 1) { caf::Line triangleEdge1 = caf::Line(drawSurfaceVertices[j], drawSurfaceVertices[j + 1]); caf::Line triangleEdge2 = caf::Line(drawSurfaceVertices[j + 2], drawSurfaceVertices[j + 1]); cvf::Vec3d triangleNormal = (triangleEdge1.vector().getNormalized() ^ triangleEdge2.vector().getNormalized()).getNormalized(); cvf::Vec3d currentSubSegment = ptEnd - extraVertices->back(); cvf::Vec3d projectedSegmentVector = currentSubSegment - (currentSubSegment * triangleNormal) * triangleNormal; caf::Line projectedCurveLine(extraVertices->back(), extraVertices->back() + projectedSegmentVector); // Only attempt to find intersections with the first edge. The other edge is handled with the next triangle. bool withinSegments = false; caf::Line connectingLine = projectedCurveLine.findLineBetweenNearestPoints(triangleEdge1, &withinSegments); cvf::Vec3d newVertex = connectingLine.end(); cvf::Vec3d newSegmentVector = newVertex - extraVertices->back(); if (withinSegments && newSegmentVector.lengthSquared() < currentSubSegment.lengthSquared()) { extraVertices->push_back(newVertex); } } extraVertices->push_back(ptEnd); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- std::vector Riv3dWellLogCurveGeometryGenerator::projectVerticesOntoTriangles(const std::vector& originalVertices, const std::vector& drawSurfaceVertices) { std::vector projectedVertices; projectedVertices.reserve(originalVertices.size()); for (size_t i = 0; i < originalVertices.size(); ++i) { // Sort projections onto triangle by the distance of the projection. std::map projectionsInsideTriangle; for (size_t j = 0; j < drawSurfaceVertices.size() - 2; j += 1) { cvf::Vec3d triangleVertex1, triangleVertex2, triangleVertex3; if (j % 2 == 0) { triangleVertex1 = drawSurfaceVertices[j]; triangleVertex2 = drawSurfaceVertices[j + 1]; triangleVertex3 = drawSurfaceVertices[j + 2]; } else { triangleVertex1 = drawSurfaceVertices[j]; triangleVertex2 = drawSurfaceVertices[j + 2]; triangleVertex3 = drawSurfaceVertices[j + 1]; } bool wasInsideTriangle = false; cvf::Vec3d projectedPoint = projectPointOntoTriangle( originalVertices[i], triangleVertex1, triangleVertex2, triangleVertex3, &wasInsideTriangle); if (wasInsideTriangle) { projectionsInsideTriangle.insert( std::make_pair((projectedPoint - originalVertices[i]).lengthSquared(), projectedPoint)); } } // Take the closest projection if (!projectionsInsideTriangle.empty()) { projectedVertices.push_back(projectionsInsideTriangle.begin()->second); } else { projectedVertices.push_back(originalVertices[i]); } } return projectedVertices; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::Vec3d Riv3dWellLogCurveGeometryGenerator::projectPointOntoTriangle(const cvf::Vec3d& point, const cvf::Vec3d& triangleVertex1, const cvf::Vec3d& triangleVertex2, const cvf::Vec3d& triangleVertex3, bool* wasInsideTriangle) { *wasInsideTriangle = false; cvf::Vec3d e1 = triangleVertex2 - triangleVertex1; cvf::Vec3d e2 = triangleVertex3 - triangleVertex1; cvf::Vec3d n = (e1.getNormalized() ^ e2.getNormalized()).getNormalized(); // Project vertex onto triangle plane cvf::Vec3d av = point - triangleVertex1; cvf::Vec3d projectedAv = av - (av * n) * n; cvf::Vec3d projectedPoint = projectedAv + triangleVertex1; // Calculate barycentric coordinates double areaABC = n * (e1 ^ e2); double areaPBC = n * ((triangleVertex2 - projectedPoint) ^ (triangleVertex3 - projectedPoint)); double areaPCA = n * ((triangleVertex3 - projectedPoint) ^ (triangleVertex1 - projectedPoint)); double u = areaPBC / areaABC; double v = areaPCA / areaABC; double w = 1.0 - u - v; if (u >= -1.0e-6 && v >= -1.0e-6 && w >= -1.0e-6) { *wasInsideTriangle = true; // Clamp to ensure it is inside the triangle u = cvf::Math::clamp(u, 0.0, 1.0); v = cvf::Math::clamp(v, 0.0, 1.0); w = cvf::Math::clamp(w, 0.0, 1.0); projectedPoint = triangleVertex1 * u + triangleVertex2 * v + triangleVertex3 * w; } return projectedPoint; }