///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2023 Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #pragma once #include "cvfArray.h" #include "cvfColor3.h" #include "cvfObject.h" #include "cvfVector3.h" #include #include namespace ZGYAccess { class SeismicSliceData; } namespace cvf { class TextureImage; } class RigTexturedSectionPart { public: RigTexturedSectionPart() : isRectValid( false ){}; ~RigTexturedSectionPart(){}; bool allDataValid() const { return isRectValid && ( sliceData != nullptr ) && texture.notNull(); }; public: cvf::Vec3dArray rect; bool isRectValid; std::shared_ptr sliceData; cvf::ref texture; }; //================================================================================================== /// /// //================================================================================================== class RigTexturedSection : public cvf::Object { public: enum class WhatToUpdateEnum { UPDATE_NONE = 0, UPDATE_TEXTURE = 1, UPDATE_GEOMETRY = 2, UPDATE_DATA = 3, UPDATE_ALL = 4 }; public: RigTexturedSection(); ~RigTexturedSection() override; void setWhatToUpdate( WhatToUpdateEnum updateInfo, int index = -1 ); bool isValid() const; void setSectionPartRect( int index, cvf::Vec3dArray rect ); void setSectionPartData( int index, std::shared_ptr data ); int partsCount() const; void resize( int size ); RigTexturedSectionPart& part( int index ); private: std::vector m_sectionParts; };