///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2024- Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RicNewViewForGridEnsembleFeature.h" #include "RiaLogging.h" #include "ContourMap/RimEclipseContourMapView.h" #include "Rim3dView.h" #include "RimEclipseCase.h" #include "RimEclipseView.h" #include "RimEclipseViewCollection.h" #include "RimGeoMechCase.h" #include "RimGeoMechView.h" #include "RimReservoirGridEnsembleBase.h" #include "Riu3DMainWindowTools.h" #include "cafPdmObject.h" #include "cafSelectionManager.h" #include CAF_CMD_SOURCE_INIT( RicNewViewForGridEnsembleFeature, "RicNewViewForGridEnsembleFeature" ); //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RicNewViewForGridEnsembleFeature::addView( RimReservoirGridEnsembleBase* gridEnsemble ) { if ( !gridEnsemble ) return; auto viewCollection = gridEnsemble->viewCollection(); if ( !viewCollection ) return; std::vector cases = gridEnsemble->sourceCases(); if ( cases.empty() ) return; auto newView = viewCollection->addView( cases[0] ); // The ensemble types are not PdmObject in the shared base, so get there by cast. if ( auto pdmObject = dynamic_cast( gridEnsemble ) ) pdmObject->updateConnectedEditors(); Riu3DMainWindowTools::setExpanded( newView ); // Select the new view to make sure RiaApplication::setActiveReservoirView() is called Riu3DMainWindowTools::selectAsCurrentItem( newView ); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- bool RicNewViewForGridEnsembleFeature::isCommandEnabled() const { return selectedGridEnsemble() != nullptr; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RicNewViewForGridEnsembleFeature::onActionTriggered( bool isChecked ) { addView( selectedGridEnsemble() ); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RicNewViewForGridEnsembleFeature::setupActionLook( QAction* actionToSetup ) { actionToSetup->setText( "New View" ); actionToSetup->setIcon( QIcon( ":/3DView16x16.png" ) ); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RimReservoirGridEnsembleBase* RicNewViewForGridEnsembleFeature::selectedGridEnsemble() { return caf::SelectionManager::instance()->selectedItemOfType(); }