///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2018- Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #pragma once #include "cvfObject.h" #include "cvfPart.h" #include "cvfTextureImage.h" #include //================================================================================================== /// //================================================================================================== class VdeExportPart { public: enum SourceObjectType { OBJ_TYPE_GRID, OBJ_TYPE_PIPE, OBJ_TYPE_UNKNOWN }; enum Winding { CLOCKWISE, COUNTERCLOCKWISE }; enum CullFace { CF_NONE, CF_FRONT, CF_BACK }; enum Role { GEOMETRY, MESH_LINES }; public: VdeExportPart( cvf::Part* part ); void setTextureImage( const cvf::TextureImage* textureImage ); void setSourceObjectType( SourceObjectType sourceObjectType ); void setSourceObjectName( const QString& sourceObjectName ); void setSourceObjectCellSetType( const QString& sourceObjectCellSetType ); void setColor( const cvf::Color3f& color ); void setOpacity( float opacity ); void setWinding( Winding winding ); void setCullFace( CullFace cullFace ); void setRole( Role role ); const cvf::Part* part() const; const cvf::TextureImage* textureImage() const; QString sourceObjectName() const; QString sourceObjectCellSetType() const; SourceObjectType sourceObjectType() const; cvf::Color3f color() const; float opacity() const; Winding winding() const; CullFace cullFace() const; Role role() const; private: cvf::cref m_part; cvf::cref m_textureImage; QString m_sourceObjectName; QString m_sourceObjectCellSetType; SourceObjectType m_sourceObjectType; cvf::Color3f m_color; float m_opacity; Winding m_winding; CullFace m_cullFace; Role m_role; };