cmake_minimum_required (VERSION 3.6) project (cafViewer) # Unity Build if (CAF_ENABLE_UNITY_BUILD) message("Cmake Unity build is enabled on : ${PROJECT_NAME}") set(CMAKE_UNITY_BUILD true) endif() # Qt # These headers need to go through Qt's MOC compiler set( MOC_HEADER_FILES cafViewer.h ) find_package(Qt5 COMPONENTS REQUIRED Core Gui Widgets OpenGL) set(QT_LIBRARIES Qt5::Core Qt5::Gui Qt5::Widgets Qt5::OpenGL) qt5_wrap_cpp(MOC_SOURCE_FILES ${MOC_HEADER_FILES} ) add_library( ${PROJECT_NAME} cafCadNavigation.cpp cafCadNavigation.h cafCeetronNavigation.cpp cafCeetronNavigation.h cafCeetronPlusNavigation.cpp cafCeetronPlusNavigation.h cafTrackBallBasedNavigation.cpp cafTrackBallBasedNavigation.h cafNavigationPolicy.cpp cafNavigationPolicy.h cafPointOfInterestVisualizer.h cafOpenGLWidget.cpp cafOpenGLWidget.h cafViewer.cpp cafViewer.h ${MOC_SOURCE_FILES} ) target_include_directories(${PROJECT_NAME} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR} ) target_link_libraries ( ${PROJECT_NAME} LibCore LibGeometry LibViewing LibRender LibGuiQt cafAnimControl ${QT_LIBRARIES} ) if (MSVC) set_target_properties(${PROJECT_NAME} PROPERTIES COMPILE_FLAGS "/W4 /wd4100 /wd4127") endif() source_group("" FILES ${PROJECT_FILES})