///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2011-2012 Statoil ASA, Ceetron AS // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #pragma once ////////////////////////////////////////////////////////////////////////// /// The base class for classes interpreting commands sent via socket. /// Works in close connection with RiaSocketServer ////////////////////////////////////////////////////////////////////////// class RiaSocketServer; class QTcpSocket; class QDataStream; class QByteArray; #include class RiaSocketCommand { public: virtual ~RiaSocketCommand() {} /// This method is supposed to interpret the commands received from the calling socket connection and /// read the data currently available. /// If it read all the data and completed the command, it is supposed to return true. If it did not read all the /// data, it is supposed to return false. The socket server will then assume that the command is not completely /// interpreted, and will continue to call interpretMore() until that method returns true. virtual bool interpretCommand( RiaSocketServer* server, const QList& args, QDataStream& socketStream ) = 0; /// This method is supposed to read whatever more data that is available on the socket connection, and return true /// if it was able to read all the data. If not all the data was available, it must return false, so that the /// RiaSocketServer will call this method again when more data becomes available. virtual bool interpretMore( RiaSocketServer* server, QTcpSocket* currentClient ) { return true; } }; #include "cafFactory.h" typedef caf::Factory RiaSocketCommandFactory;