///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) Statoil ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RivIntersectionBoxGeometryGenerator.h" #include "cvfDrawableGeo.h" #include "cvfPrimitiveSetDirect.h" #include "cvfPlane.h" #include #include "RimIntersectionBox.h" #include "cvfStructGrid.h" #include "cafHexGridIntersectionTools/cafHexGridIntersectionTools.h" //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RivIntersectionBoxGeometryGenerator::RivIntersectionBoxGeometryGenerator(const RimIntersectionBox* intersectionBox, const RivIntersectionHexGridInterface* grid) : m_intersectionBoxDefinition(intersectionBox), m_hexGrid(grid) { m_triangleVxes = new cvf::Vec3fArray; m_cellBorderLineVxes = new cvf::Vec3fArray; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RivIntersectionBoxGeometryGenerator::~RivIntersectionBoxGeometryGenerator() { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- bool RivIntersectionBoxGeometryGenerator::isAnyGeometryPresent() const { if (m_triangleVxes->size() == 0) { return false; } else { return true; } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::ref RivIntersectionBoxGeometryGenerator::generateSurface() { calculateArrays(); CVF_ASSERT(m_triangleVxes.notNull()); if (m_triangleVxes->size() == 0) return NULL; cvf::ref geo = new cvf::DrawableGeo; geo->setFromTriangleVertexArray(m_triangleVxes.p()); return geo; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::ref RivIntersectionBoxGeometryGenerator::createMeshDrawable() { if (!(m_cellBorderLineVxes.notNull() && m_cellBorderLineVxes->size() != 0)) return NULL; cvf::ref geo = new cvf::DrawableGeo; geo->setVertexArray(m_cellBorderLineVxes.p()); cvf::ref prim = new cvf::PrimitiveSetDirect(cvf::PT_LINES); prim->setIndexCount(m_cellBorderLineVxes->size()); geo->addPrimitiveSet(prim.p()); return geo; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- const std::vector& RivIntersectionBoxGeometryGenerator::triangleToCellIndex() const { CVF_ASSERT(m_triangleVxes->size()); return m_triangleToCellIdxMap; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- const std::vector& RivIntersectionBoxGeometryGenerator::triangleVxToCellCornerInterpolationWeights() const { CVF_ASSERT(m_triangleVxes->size()); return m_triVxToCellCornerWeights; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- const cvf::Vec3fArray* RivIntersectionBoxGeometryGenerator::triangleVxes() const { CVF_ASSERT(m_triangleVxes->size()); return m_triangleVxes.p(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- class Box { public: using FaceType = cvf::StructGridInterface::FaceType; Box(const cvf::Mat4d& origin, const cvf::Vec3d& size) : m_origin(origin), m_size(size) {} std::array planes() { std::array boxPlanes; boxPlanes[FaceType::POS_I].setFromPointAndNormal( m_origin.translation() + m_size, cvf::Vec3d(m_origin.col(0))); boxPlanes[FaceType::NEG_I].setFromPointAndNormal( m_origin.translation() , -cvf::Vec3d(m_origin.col(0))); boxPlanes[FaceType::POS_J].setFromPointAndNormal( m_origin.translation() + m_size, cvf::Vec3d(m_origin.col(1))); boxPlanes[FaceType::NEG_J].setFromPointAndNormal( m_origin.translation() , -cvf::Vec3d(m_origin.col(1))); boxPlanes[FaceType::POS_K].setFromPointAndNormal( m_origin.translation() + m_size, cvf::Vec3d(m_origin.col(2))); boxPlanes[FaceType::NEG_K].setFromPointAndNormal( m_origin.translation() , -cvf::Vec3d(m_origin.col(2))); return boxPlanes; } std::array faceCorners(FaceType face) { std::array corners; cvf::Vec3d sx = cvf::Vec3d(m_origin.col(0)) * m_size[0] ; cvf::Vec3d sy = cvf::Vec3d(m_origin.col(1)) * m_size[1] ; cvf::Vec3d sz = cvf::Vec3d(m_origin.col(2)) * m_size[2] ; switch(face) { case FaceType::POS_I: corners[0] = m_origin.translation() + sx; corners[1] = m_origin.translation() + sx + sy; corners[2] = m_origin.translation() + sx + sy + sz; corners[3] = m_origin.translation() + sx + sz; break; case FaceType::NEG_I: corners[0] = m_origin.translation(); corners[1] = m_origin.translation() + sz; corners[2] = m_origin.translation() + sy + sz; corners[3] = m_origin.translation() + sy; break; case FaceType::POS_J: corners[0] = m_origin.translation() + sy; corners[1] = m_origin.translation() + sy + sz; corners[2] = m_origin.translation() + sy + sx + sz; corners[3] = m_origin.translation() + sy + sx; break; case FaceType::NEG_J: corners[0] = m_origin.translation() ; corners[1] = m_origin.translation() + sx; corners[2] = m_origin.translation() + sx + sz; corners[3] = m_origin.translation() + sz; break; case FaceType::POS_K: corners[0] = m_origin.translation() + sz; corners[1] = m_origin.translation() + sz + sx; corners[2] = m_origin.translation() + sz + sx + sy; corners[3] = m_origin.translation() + sz + sy; break; case FaceType::NEG_K: corners[0] = m_origin.translation(); corners[1] = m_origin.translation() + sy; corners[2] = m_origin.translation() + sx + sy; corners[3] = m_origin.translation() + sx; break; } return corners; } // Returns the four adjacent faces in the Pos, Neg, Pos, Neg order std::array adjacentFaces(FaceType face) { std::array clipFaces; FaceType oppFace = cvf::StructGridInterface::oppositeFace(face); int clipFaceCount = 0; for (int faceCand = 0; faceCand < 6; ++faceCand ) { if (faceCand != face && faceCand != oppFace) { clipFaces[clipFaceCount] = (FaceType) faceCand; clipFaceCount++; } } return clipFaces; } private: cvf::Mat4d m_origin; cvf::Vec3d m_size; }; //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- const RimIntersectionBox* RivIntersectionBoxGeometryGenerator::intersectionBox() const { return m_intersectionBoxDefinition; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RivIntersectionBoxGeometryGenerator::calculateArrays() { if(m_triangleVxes->size()) return; std::vector triangleVertices; std::vector cellBorderLineVxes; cvf::Vec3d displayOffset = m_hexGrid->displayOffset(); cvf::BoundingBox gridBBox = m_hexGrid->boundingBox(); Box box(m_intersectionBoxDefinition->boxOrigin(), m_intersectionBoxDefinition->boxSize()); std::array boxPlanes = box.planes(); RimIntersectionBox::SinglePlaneState singlePlane = m_intersectionBoxDefinition->singlePlaneState(); int startFace = 0; int endFace = 5; if (singlePlane == RimIntersectionBox::PLANE_STATE_X) startFace = endFace = Box::FaceType::POS_I; if (singlePlane == RimIntersectionBox::PLANE_STATE_Y) startFace = endFace = Box::FaceType::POS_J; if (singlePlane == RimIntersectionBox::PLANE_STATE_Z) startFace = endFace = Box::FaceType::POS_K; for (int faceIdx = startFace; faceIdx <= endFace; ++faceIdx) { cvf::Plane plane = boxPlanes[faceIdx]; std::array clipFaces = box.adjacentFaces((Box::FaceType)faceIdx); cvf::Plane p1Plane = boxPlanes[clipFaces[1]]; cvf::Plane p2Plane = boxPlanes[clipFaces[0]]; cvf::Plane p3Plane = boxPlanes[clipFaces[3]]; cvf::Plane p4Plane = boxPlanes[clipFaces[2]]; p1Plane.flip(); p2Plane.flip(); p3Plane.flip(); p4Plane.flip(); std::array faceCorners = box.faceCorners((Box::FaceType)faceIdx); cvf::BoundingBox sectionBBox; for (cvf::Vec3d& corner : faceCorners) sectionBBox.add(corner); // Similar code as IntersectionGenerator : std::vector columnCellCandidates; m_hexGrid->findIntersectingCells(sectionBBox, &columnCellCandidates); std::vector hexPlaneCutTriangleVxes; hexPlaneCutTriangleVxes.reserve(5*3); std::vector isTriangleEdgeCellContour; isTriangleEdgeCellContour.reserve(5*3); cvf::Vec3d cellCorners[8]; size_t cornerIndices[8]; for(size_t cccIdx = 0; cccIdx < columnCellCandidates.size(); ++cccIdx) { size_t globalCellIdx = columnCellCandidates[cccIdx]; if(!m_hexGrid->useCell(globalCellIdx)) continue; hexPlaneCutTriangleVxes.clear(); m_hexGrid->cellCornerVertices(globalCellIdx, cellCorners); m_hexGrid->cellCornerIndices(globalCellIdx, cornerIndices); caf::HexGridIntersectionTools::planeHexIntersectionMC(plane, cellCorners, cornerIndices, &hexPlaneCutTriangleVxes, &isTriangleEdgeCellContour); std::vector clippedTriangleVxes_once; std::vector isClippedTriEdgeCellContour_once; caf::HexGridIntersectionTools::clipTrianglesBetweenTwoParallelPlanes(hexPlaneCutTriangleVxes, isTriangleEdgeCellContour, p1Plane, p2Plane, &clippedTriangleVxes_once, &isClippedTriEdgeCellContour_once); for (caf::HexGridIntersectionTools::ClipVx& clvx : clippedTriangleVxes_once) if (!clvx.isVxIdsNative) clvx.derivedVxLevel = 0; std::vector clippedTriangleVxes; std::vector isClippedTriEdgeCellContour; caf::HexGridIntersectionTools::clipTrianglesBetweenTwoParallelPlanes(clippedTriangleVxes_once, isClippedTriEdgeCellContour_once, p3Plane, p4Plane, &clippedTriangleVxes, &isClippedTriEdgeCellContour); for (caf::HexGridIntersectionTools::ClipVx& clvx : clippedTriangleVxes) if (!clvx.isVxIdsNative && clvx.derivedVxLevel == -1) clvx.derivedVxLevel = 1; size_t clippedTriangleCount = clippedTriangleVxes.size()/3; for(uint tIdx = 0; tIdx < clippedTriangleCount; ++tIdx) { uint triVxIdx = tIdx*3; // Accumulate triangle vertices cvf::Vec3f p0(clippedTriangleVxes[triVxIdx+0].vx - displayOffset); cvf::Vec3f p1(clippedTriangleVxes[triVxIdx+1].vx - displayOffset); cvf::Vec3f p2(clippedTriangleVxes[triVxIdx+2].vx - displayOffset); triangleVertices.push_back(p0); triangleVertices.push_back(p1); triangleVertices.push_back(p2); // Accumulate mesh lines if(isClippedTriEdgeCellContour[triVxIdx]) { cellBorderLineVxes.push_back(p0); cellBorderLineVxes.push_back(p1); } if(isClippedTriEdgeCellContour[triVxIdx+1]) { cellBorderLineVxes.push_back(p1); cellBorderLineVxes.push_back(p2); } if(isClippedTriEdgeCellContour[triVxIdx+2]) { cellBorderLineVxes.push_back(p2); cellBorderLineVxes.push_back(p0); } // Mapping to cell index m_triangleToCellIdxMap.push_back(globalCellIdx); // Interpolation from nodes for(int i = 0; i < 3; ++i) { caf::HexGridIntersectionTools::ClipVx cvx = clippedTriangleVxes[triVxIdx + i]; if(cvx.isVxIdsNative) { m_triVxToCellCornerWeights.push_back( RivIntersectionVertexWeights(cvx.clippedEdgeVx1Id, cvx.clippedEdgeVx2Id, cvx.normDistFromEdgeVx1)); } else { caf::HexGridIntersectionTools::ClipVx cvx1; caf::HexGridIntersectionTools::ClipVx cvx2; if (cvx.derivedVxLevel == 0) { cvx1 = hexPlaneCutTriangleVxes[cvx.clippedEdgeVx1Id]; cvx2 = hexPlaneCutTriangleVxes[cvx.clippedEdgeVx2Id]; } else if(cvx.derivedVxLevel == 1) { cvx1 = clippedTriangleVxes_once[cvx.clippedEdgeVx1Id]; cvx2 = clippedTriangleVxes_once[cvx.clippedEdgeVx2Id]; } else { CVF_ASSERT(false); } if(cvx1.isVxIdsNative && cvx2.isVxIdsNative) { m_triVxToCellCornerWeights.push_back( RivIntersectionVertexWeights(cvx1.clippedEdgeVx1Id, cvx1.clippedEdgeVx2Id, cvx1.normDistFromEdgeVx1, cvx2.clippedEdgeVx1Id, cvx2.clippedEdgeVx2Id, cvx2.normDistFromEdgeVx1, cvx.normDistFromEdgeVx1)); } else { caf::HexGridIntersectionTools::ClipVx cvx11; caf::HexGridIntersectionTools::ClipVx cvx12; caf::HexGridIntersectionTools::ClipVx cvx21; caf::HexGridIntersectionTools::ClipVx cvx22; if(cvx1.isVxIdsNative) { cvx11 = cvx1; cvx12 = cvx1; } else if(cvx1.derivedVxLevel == 0) { cvx11 = hexPlaneCutTriangleVxes[cvx1.clippedEdgeVx1Id]; cvx12 = hexPlaneCutTriangleVxes[cvx1.clippedEdgeVx2Id]; } else if(cvx2.derivedVxLevel == 1) { cvx11 = clippedTriangleVxes_once[cvx1.clippedEdgeVx1Id]; cvx12 = clippedTriangleVxes_once[cvx1.clippedEdgeVx2Id]; } else { CVF_ASSERT(false); } if(cvx2.isVxIdsNative) { cvx21 = cvx2; cvx22 = cvx2; } else if(cvx2.derivedVxLevel == 0) { cvx21 = hexPlaneCutTriangleVxes[cvx2.clippedEdgeVx1Id]; cvx22 = hexPlaneCutTriangleVxes[cvx2.clippedEdgeVx2Id]; } else if(cvx2.derivedVxLevel == 1) { cvx21 = clippedTriangleVxes_once[cvx2.clippedEdgeVx1Id]; cvx22 = clippedTriangleVxes_once[cvx2.clippedEdgeVx2Id]; } else { CVF_ASSERT(false); } CVF_TIGHT_ASSERT(cvx11.isVxIdsNative && cvx12.isVxIdsNative && cvx21.isVxIdsNative && cvx22.isVxIdsNative); m_triVxToCellCornerWeights.push_back( RivIntersectionVertexWeights(cvx11.clippedEdgeVx1Id, cvx11.clippedEdgeVx2Id, cvx11.normDistFromEdgeVx1, cvx12.clippedEdgeVx1Id, cvx12.clippedEdgeVx2Id, cvx2.normDistFromEdgeVx1, cvx21.clippedEdgeVx1Id, cvx21.clippedEdgeVx2Id, cvx21.normDistFromEdgeVx1, cvx22.clippedEdgeVx1Id, cvx22.clippedEdgeVx2Id, cvx22.normDistFromEdgeVx1, cvx1.normDistFromEdgeVx1, cvx2.normDistFromEdgeVx1, cvx.normDistFromEdgeVx1)); } } } } } } m_cellBorderLineVxes->assign(cellBorderLineVxes); m_triangleVxes->assign(triangleVertices); }