///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) Statoil ASA // Copyright (C) Ceetron Solutions AS // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RivIntersectionSourceInfo.h" #include "RivIntersectionGeometryGenerator.h" //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RivIntersectionSourceInfo::RivIntersectionSourceInfo(RivIntersectionGeometryGenerator* geometryGenerator) : m_crossSectionGeometryGenerator(geometryGenerator) { CVF_ASSERT(m_crossSectionGeometryGenerator.notNull()); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- const std::vector& RivIntersectionSourceInfo::triangleToCellIndex() const { CVF_ASSERT(m_crossSectionGeometryGenerator.notNull()); return m_crossSectionGeometryGenerator->triangleToCellIndex(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- std::array RivIntersectionSourceInfo::triangle(int triangleIdx) const { std::array tri; tri[0] = (*m_crossSectionGeometryGenerator->triangleVxes())[triangleIdx*3]; tri[1] = (*m_crossSectionGeometryGenerator->triangleVxes())[triangleIdx*3+1]; tri[2] = (*m_crossSectionGeometryGenerator->triangleVxes())[triangleIdx*3+2]; return tri; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RimIntersection* RivIntersectionSourceInfo::crossSection() const { return m_crossSectionGeometryGenerator->crossSection(); }