//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2011-2013 Ceetron AS // // This library may be used under the terms of either the GNU General Public License or // the GNU Lesser General Public License as follows: // // GNU General Public License Usage // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // // GNU Lesser General Public License Usage // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU Lesser General Public License at <> // for more details. // //################################################################################################## #pragma once #include "cvfObject.h" #include "cvfPlane.h" #include namespace cvf { class BoundingBox; //================================================================================================= // // Frustum class // //================================================================================================= class Frustum : public Object { public: /// Sides of the frustum enum Side { BOTTOM = 0, // Index based -> Must start with zero TOP, LEFT, RIGHT, FRONT, BACK, COUNT ///< Number of sides }; public: Frustum(); Frustum(const Frustum& other); ~Frustum(); const Frustum& operator=(const Frustum& other); bool operator==(const Frustum& other) const; bool operator!=(const Frustum& other) const; void setPlane(Side side, const Plane& plane); Plane plane(Side side) const; void transform(const Mat4d& matrix); bool isOutside(const Vec3d& point) const; bool isOutside(const BoundingBox& bbox) const; private: std::map m_planes; }; }