///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2017 Statoil ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #pragma once #include "cvfBase.h" #include "cvfVector3.h" #include "cvfBoundingBox.h" #include "cvfPlane.h" #include #include #include class RigCellGeometryTools { public: static double calculateCellVolume(const std::array& hexCorners); static std::array estimateHexOverlapWithBoundingBox(const std::array& hexCorners, const cvf::BoundingBox& boundingBox2dExtrusion, cvf::BoundingBox* overlapBoundingBox); static void createPolygonFromLineSegments(std::list>& intersectionLineSegments, std::vector>& polygons); static void findCellLocalXYZ(const std::array& hexCorners, cvf::Vec3d& localXdirection, cvf::Vec3d& localYdirection, cvf::Vec3d& localZdirection); static double polygonLengthInLocalXdirWeightedByArea(const std::vector& polygon2d); static std::vector> intersectPolygons(const std::vector& polygon1, const std::vector& polygon2); static std::vector> subtractPolygons(const std::vector& sourcePolygon, const std::vector>& polygonToSubtract); enum ZInterpolationType { INTERPOLATE_LINE_Z, USE_HUGEVAL, USE_ZERO }; static std::vector> clipPolylineByPolygon(const std::vector& polyLine, const std::vector& polygon, ZInterpolationType interpolType = USE_ZERO); static std::pair getLineThroughBoundingBox(const cvf::Vec3d& lineDirection, const cvf::BoundingBox& polygonBBox, const cvf::Vec3d& pointOnLine); static double getLengthOfPolygonAlongLine(const std::pair& line, const std::vector& polygon); static std::vector unionOfPolygons(const std::vector>& polygons); private: static std::vector ajustPolygonToAvoidIntersectionsAtVertex(const std::vector& polyLine, const std::vector& polygon); };