///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2017 Statoil ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #pragma once #include "cvfBase.h" #include "cvfMatrix4.h" #include "cvfObject.h" #include "cvfVector3.h" #include "cafPdmPointer.h" #include #include namespace cvf { class ModelBasicList; class DrawableGeo; class Part; class Color3f; class ScalarMapper; class Transform; } namespace caf { class DisplayCoordTransform; } class RimFracture; class RimFractureTemplate; class RimStimPlanFractureTemplate; class RimEclipseView; class RigFractureCell; //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- class RivWellFracturePartMgr : public cvf::Object { public: RivWellFracturePartMgr(RimFracture* well); ~RivWellFracturePartMgr() override; void appendGeometryPartsToModel(cvf::ModelBasicList* model, const RimEclipseView& eclView); const QString resultInfoText(const RimEclipseView& activeView, cvf::Vec3d domainIntersectionPoint) const; const RigFractureCell* getFractureCellAtDomainCoord(cvf::Vec3d domainCoord) const; private: cvf::ref createEllipseSurfacePart(const RimEclipseView& activeView); cvf::ref createStimPlanColorInterpolatedSurfacePart(const RimEclipseView& activeView); cvf::ref createSingleColorSurfacePart(const std::vector& triangleIndices, const std::vector& nodeCoords, const cvf::Color3f& color); cvf::ref createStimPlanElementColorSurfacePart(const RimEclipseView& activeView); cvf::ref createContainmentMaskPart(const RimEclipseView& activeView); cvf::ref createMaskOfFractureOutsideGrid(const RimEclipseView& activeView); void appendFracturePerforationLengthParts(const RimEclipseView& activeView, cvf::ModelBasicList* model); cvf::ref createStimPlanMeshPart(const RimEclipseView& activeView); cvf::ref createStimPlanMeshDrawable(RimStimPlanFractureTemplate* stimPlanFracTemplate, const RimEclipseView& activeView); std::vector fractureBorderPolygon(); static cvf::ref createScalarMapperPart(cvf::DrawableGeo* drawableGeo, const cvf::ScalarMapper* scalarMapper, RimFracture* fracture, bool disableLighting); static std::vector transformToFractureDisplayCoords(const std::vector& polygon, cvf::Mat4d m, const caf::DisplayCoordTransform& displayCoordTransform); static cvf::ref buildDrawableGeoFromTriangles(const std::vector& triangleIndices, const std::vector& nodeCoords); static cvf::ref createLocalTransformFromTranslation(const cvf::Vec3d& translation); static void addPartAtPositiveAndNegativeTranslation(cvf::ModelBasicList* model, cvf::Part* part, const cvf::Vec3d& translation); private: caf::PdmPointer m_rimFracture; std::vector> m_visibleFracturePolygons; };