///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2020 Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RimColorLegendCollection.h" #include "RimColorLegend.h" CAF_PDM_SOURCE_INIT( RimColorLegendCollection, "ColorLegendCollection" ); //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RimColorLegendCollection::RimColorLegendCollection() { CAF_PDM_InitObject( "ColorLegendCollection", ":/Formations16x16.png", "", "" ); CAF_PDM_InitFieldNoDefault( &m_colorLegends, "ColorLegends", "", "", "", "" ); m_colorLegends.uiCapability()->setUiHidden( true ); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RimColorLegendCollection::~RimColorLegendCollection() { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RimColorLegendCollection::appendColorLegend( RimColorLegend* colorLegend ) { m_colorLegends.push_back( colorLegend ); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RimColorLegendCollection::fieldChangedByUi( const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue ) { }