///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2018- Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html> // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RivPolylineGenerator.h" #include "cvfDrawableGeo.h" #include "cvfPrimitiveSetDirect.h" #include "cvfPrimitiveSetIndexedUInt.h" //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::ref<cvf::DrawableGeo> RivPolylineGenerator::createLineAlongPolylineDrawable(const std::vector<cvf::Vec3d>& polyLine, bool closeLine) { std::vector<std::vector<cvf::Vec3d>> polyLines; polyLines.push_back(polyLine); return createLineAlongPolylineDrawable(polyLines, closeLine); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::ref<cvf::DrawableGeo> RivPolylineGenerator::createLineAlongPolylineDrawable(const std::vector<std::vector<cvf::Vec3d>>& polyLines, bool closeLine) { std::vector<cvf::uint> lineIndices; std::vector<cvf::Vec3f> vertices; for (const std::vector<cvf::Vec3d>& polyLine : polyLines) { if (polyLine.size() < 2) continue; size_t verticesCount = vertices.size(); for (size_t i = 0; i < polyLine.size(); ++i) { vertices.emplace_back(polyLine[i]); if (i < polyLine.size() - 1) { lineIndices.push_back(static_cast<cvf::uint>(verticesCount + i)); lineIndices.push_back(static_cast<cvf::uint>(verticesCount + i + 1)); } } if (closeLine && vertices.front() != vertices.back()) { lineIndices.push_back(static_cast<cvf::uint>(verticesCount + polyLine.size() - 1)); lineIndices.push_back(static_cast<cvf::uint>(verticesCount)); } } if (vertices.empty()) return nullptr; cvf::ref<cvf::Vec3fArray> vx = new cvf::Vec3fArray; vx->assign(vertices); cvf::ref<cvf::UIntArray> idxes = new cvf::UIntArray; idxes->assign(lineIndices); cvf::ref<cvf::PrimitiveSetIndexedUInt> prim = new cvf::PrimitiveSetIndexedUInt(cvf::PT_LINES); prim->setIndices(idxes.p()); cvf::ref<cvf::DrawableGeo> polylineGeo = new cvf::DrawableGeo; polylineGeo->setVertexArray(vx.p()); polylineGeo->addPrimitiveSet(prim.p()); return polylineGeo; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::ref<cvf::DrawableGeo> RivPolylineGenerator::createPointsFromPolylineDrawable(const std::vector<cvf::Vec3d>& polyLine) { std::vector<std::vector<cvf::Vec3d>> polyLines; polyLines.push_back(polyLine); return createPointsFromPolylineDrawable( polyLines ); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::ref<cvf::DrawableGeo> RivPolylineGenerator::createPointsFromPolylineDrawable(const std::vector<std::vector<cvf::Vec3d>>& polyLines) { std::vector<cvf::Vec3f> vertices; for (const std::vector<cvf::Vec3d>& polyLine : polyLines) { for (const auto& pl : polyLine) { vertices.emplace_back(pl); } } if (vertices.empty()) return nullptr; cvf::ref<cvf::PrimitiveSetDirect> primSet = new cvf::PrimitiveSetDirect(cvf::PT_POINTS); primSet->setStartIndex(0); primSet->setIndexCount(vertices.size()); cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo; cvf::ref<cvf::Vec3fArray> vx = new cvf::Vec3fArray(vertices); geo->setVertexArray(vx.p()); geo->addPrimitiveSet(primSet.p()); return geo; }