//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2011-2013 Ceetron AS // // This library may be used under the terms of either the GNU General Public License or // the GNU Lesser General Public License as follows: // // GNU General Public License Usage // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // // GNU Lesser General Public License Usage // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU Lesser General Public License at <> // for more details. // //################################################################################################## #include "cvfScalarMapperDiscreteLinear.h" #include "cvfMath.h" #include "cvfTextureImage.h" #include #include namespace cvf { //================================================================================================== /// /// \class cvf::ScalarMapperDiscreteLinear /// \ingroup Render /// /// Maps scalar values to texture coordinates/colors using discrete linear mapping //================================================================================================== ScalarMapperDiscreteLinear::ScalarMapperDiscreteLinear() { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- Color3ub ScalarMapperDiscreteLinear::mapToColor(double scalarValue) const { assert(m_sortedLevels.size() > 0); double discVal = ScalarMapperDiscreteLinear::discretizeToLevelBelow(scalarValue, m_sortedLevels); std::set::reverse_iterator it = m_sortedLevels.rbegin(); if (m_sortedLevels.size() > 1 ) it++; double levelUnderMax = *it; double normDiscVal = normalizedValue(discVal); double normSemiMaxVal = normalizedValue(levelUnderMax); double adjustedNormVal = 0; if (normSemiMaxVal != 0) adjustedNormVal = cvf::Math::clamp(normDiscVal/normSemiMaxVal, 0.0, 1.0); return colorFromUserColorGradient(adjustedNormVal); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- double ScalarMapperDiscreteLinear::discretizeToLevelBelow(double scalarValue, const std::set& sortedLevels) { std::set::iterator it; it = sortedLevels.upper_bound(scalarValue); if (it == sortedLevels.begin()) return (*it); if (it == sortedLevels.end()) return (*sortedLevels.rbegin()); it--; double lowerValue = *it; return lowerValue; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- double ScalarMapperDiscreteLinear::normalizedValue(double domainScalarValue) const { double range = m_rangeMax - m_rangeMin; if (range != 0) return cvf::Math::clamp((domainScalarValue - m_rangeMin)/range, 0.0, 1.0); else return 0; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- double ScalarMapperDiscreteLinear::domainValue(double normalizedPosition) const { double range = m_rangeMax - m_rangeMin; return (normalizedPosition * range + m_rangeMin); } } // namespace cvf