//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2011-2012 Ceetron AS // // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // //################################################################################################## #pragma once #include "cvfObject.h" #include "cvfScalarMapper.h" namespace cvf { class OverlayColorLegend; //================================================================================================== // // Maps scalar values to texture coordinates/colors // //================================================================================================== class ScalarMapperUniformLevels : public ScalarMapper { public: ScalarMapperUniformLevels(); void setRange(double min, double max); double rangeMin() const; double rangeMax() const; void setColors(const Color3ubArray& colorArray); void setColors(ColorTable colorTable, uint levelCount); void setTextureSize(uint textureSize); uint textureSize() const; virtual Vec2f mapToTextureCoord(double scalarValue) const; virtual Color3ub mapToColor(double scalarValue) const; virtual bool updateTexture(TextureImage* image) const; bool updateColorLegend(OverlayColorLegend* legend) const; private: void recomputeMaxTexCoord(); private: double m_rangeMin; double m_rangeMax; Color3ubArray m_colors; uint m_textureSize; // The size of texture that updateTexture() is will produce. double m_maxTexCoord; // The largest allowable s texture coordinate, scalar values >= m_rangeMax will get mapped to this coordinate }; }