///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2020- Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RicReloadSurfaceFeature.h" #include "RimOilField.h" #include "RimProject.h" #include "RimSurface.h" #include "RimSurfaceCollection.h" #include "Riu3DMainWindowTools.h" #include "cafSelectionManagerTools.h" #include "cafUtils.h" #include CAF_CMD_SOURCE_INIT( RicReloadSurfaceFeature, "RicReloadSurfaceFeature" ); //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RicReloadSurfaceFeature::onActionTriggered( bool isChecked ) { RimSurfaceCollection* surfColl = caf::SelectionManager::instance()->selectedItemAncestorOfType(); if ( surfColl ) { // get the Surfaces std::vector surfaces = caf::selectedObjectsByTypeStrict(); // ask the collection to reload them surfColl->reloadSurfaces( surfaces ); } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RicReloadSurfaceFeature::setupActionLook( QAction* actionToSetup ) { actionToSetup->setIcon( QIcon( ":/Refresh.svg" ) ); actionToSetup->setText( "Reload" ); }