///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2017- Statoil ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RigEnsembleParameter.h" #include #include //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- double RigEnsembleParameter::stdDeviation() const { double N = static_cast( values.size() ); if ( N > 1 && isNumeric() ) { double sumValues = 0.0; double sumValuesSquared = 0.0; for ( const QVariant& variant : values ) { double value = variant.toDouble(); sumValues += value; sumValuesSquared += value * value; } return std::sqrt( ( N * sumValuesSquared - sumValues * sumValues ) / ( N * ( N - 1.0 ) ) ); } return 0.0; } //-------------------------------------------------------------------------------------------------- /// Standard deviation normalized by max absolute value of min/max values. /// Produces values between 0.0 and sqrt(2.0). //-------------------------------------------------------------------------------------------------- double RigEnsembleParameter::normalizedStdDeviation() const { const double eps = 1.0e-4; double maxAbs = std::max( std::fabs( maxValue ), std::fabs( minValue ) ); if ( maxAbs < eps ) { return 0.0; } double normalisedStdDev = stdDeviation() / maxAbs; if ( normalisedStdDev < eps ) { return 0.0; } return normalisedStdDev; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- bool RigEnsembleParameter::operator<( const RigEnsembleParameter& other ) const { if ( this->variationBin != other.variationBin ) { return this->variationBin > other.variationBin; // Larger first } return this->name < other.name; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- QString RigEnsembleParameter::uiName() const { QString stem = name; QString variationString; if ( isNumeric() ) { switch ( variationBin ) { case NO_VARIATION: variationString = QString( " (No variation)" ); break; case LOW_VARIATION: variationString = QString( " (Low variation)" ); break; case MEDIUM_VARIATION: variationString = QString( " (Medium variation)" ); break; case HIGH_VARIATION: variationString = QString( " (High variation)" ); break; } } return QString( "%1%2" ).arg( stem ).arg( variationString ); }