//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2011-2013 Ceetron AS // // This library may be used under the terms of either the GNU General Public License or // the GNU Lesser General Public License as follows: // // GNU General Public License Usage // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // // GNU Lesser General Public License Usage // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU Lesser General Public License at <> // for more details. // //################################################################################################## #pragma once #include "cvfObject.h" #include "cvfVector2.h" #include "cvfArray.h" #include "cvfRect.h" namespace cvf { //================================================================================================== // // // //================================================================================================== class RegGrid2D : public Object { public: RegGrid2D(); void allocateGrid(int gridPointCountI, int gridPointCountJ); int gridPointCountI() const; int gridPointCountJ() const; int gridPointCount() const; Vec2d spacing() const; void setSpacing(const Vec2d& spacing); Vec2d offset() const; void setOffset(const Vec2d& offset); Rectd boundingRectangle() const; void setElevation(int i, int j, double elevation); void setElevation(int arrayIndex, double elevation); double elevation(int i, int j) const; void setAllElevations(double elevation); void setElevations(const DoubleArray& elevations); void setElevations(const double* elevations, int numElevationValues); double pointElevation(const Vec2d& coord) const; void pointElevations(const Array& coords, DoubleArray* elevations) const; void mapPolylineOnGrid(const Array& lineCoords, Vec3dArray* intersections) const; void mapLineSegmentOnGrid(const Vec2d& point1, const Vec2d& point2, Vec3dArray* intersections) const; bool minMaxElevation(double* minElevation, double* maxElevation) const; bool minMaxElevationInRegion(int minI, int minJ, int maxI, int maxJ, double* minElevation, double* maxElevation) const; Vec2d gridPointCoordinate(int i, int j) const; void cellFromPoint(const Vec2d& coord, int* i, int* j) const; private: int toArrayIndex(int i, int j) const; private: int m_gridPointCountI; int m_gridPointCountJ; Vec2d m_spacing; Vec2d m_offset; DoubleArray m_elevations; }; }