///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) Statoil ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RivBoxIntersectionPartMgr.h" #include "RigCaseCellResultsData.h" #include "RigFemPartCollection.h" #include "RigFemPartResultsCollection.h" #include "RigGeoMechCaseData.h" #include "RigResultAccessor.h" #include "RigResultAccessorFactory.h" #include "RimBoxIntersection.h" #include "RimEclipseCase.h" #include "RimEclipseCellColors.h" #include "RimEclipseView.h" #include "RimGeoMechCase.h" #include "RimGeoMechCellColors.h" #include "RimGeoMechView.h" #include "RivBoxIntersectionSourceInfo.h" #include "RivExtrudedCurveIntersectionPartMgr.h" #include "RivIntersectionGeometryGeneratorInterface.h" #include "RivIntersectionHexGridInterface.h" #include "RivIntersectionResultsColoringTools.h" #include "RivMeshLinesSourceInfo.h" #include "RivPartPriority.h" #include "RivResultToTextureMapper.h" #include "RivScalarMapperUtils.h" #include "RivTernaryScalarMapper.h" #include "RivTernaryTextureCoordsCreator.h" #include "cvfDrawableGeo.h" #include "cvfModelBasicList.h" #include "cvfPart.h" #include "cvfPrimitiveSetDirect.h" #include "cvfRenderStateDepth.h" #include "cvfRenderStatePoint.h" #include "cvfRenderState_FF.h" #include "cvfStructGridGeometryGenerator.h" //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RivBoxIntersectionPartMgr::RivBoxIntersectionPartMgr( RimBoxIntersection* intersectionBox ) : m_rimIntersectionBox( intersectionBox ) , m_defaultColor( cvf::Color3::WHITE ) { CVF_ASSERT( m_rimIntersectionBox ); m_intersectionBoxFacesTextureCoords = new cvf::Vec2fArray; cvf::ref hexGrid = intersectionBox->createHexGridInterface(); m_intersectionBoxGenerator = new RivBoxIntersectionGeometryGenerator( m_rimIntersectionBox, hexGrid.p() ); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RivBoxIntersectionPartMgr::applySingleColorEffect() { m_defaultColor = cvf::Color3f::OLIVE; // m_rimCrossSection->CrossSectionColor(); this->updatePartEffect(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RivBoxIntersectionPartMgr::updateCellResultColor( int timeStepIndex ) { RivIntersectionResultsColoringTools::calculateIntersectionResultColors( timeStepIndex, true, m_rimIntersectionBox, m_intersectionBoxGenerator.p(), nullptr, nullptr, m_intersectionBoxFaces.p(), m_intersectionBoxFacesTextureCoords.p() ); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RivBoxIntersectionPartMgr::generatePartGeometry() { bool useBufferObjects = true; // Surface geometry { cvf::ref geo = m_intersectionBoxGenerator->generateSurface(); if ( geo.notNull() ) { geo->computeNormals(); if ( useBufferObjects ) { geo->setRenderMode( cvf::DrawableGeo::BUFFER_OBJECT ); } cvf::ref part = new cvf::Part; part->setName( "Intersection Box" ); part->setDrawable( geo.p() ); // Set mapping from triangle face index to cell index cvf::ref si = new RivBoxIntersectionSourceInfo( m_intersectionBoxGenerator.p() ); part->setSourceInfo( si.p() ); part->updateBoundingBox(); part->setEnableMask( intersectionCellFaceBit ); part->setPriority( RivPartPriority::PartType::Intersection ); m_intersectionBoxFaces = part; } } // Mesh geometry { cvf::ref geoMesh = m_intersectionBoxGenerator->createMeshDrawable(); if ( geoMesh.notNull() ) { if ( useBufferObjects ) { geoMesh->setRenderMode( cvf::DrawableGeo::BUFFER_OBJECT ); } cvf::ref part = new cvf::Part; part->setName( "Intersection box mesh" ); part->setDrawable( geoMesh.p() ); part->updateBoundingBox(); part->setEnableMask( intersectionCellMeshBit ); part->setPriority( RivPartPriority::PartType::MeshLines ); part->setSourceInfo( new RivMeshLinesSourceInfo( m_rimIntersectionBox ) ); m_intersectionBoxGridLines = part; } } updatePartEffect(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RivBoxIntersectionPartMgr::updatePartEffect() { // Set deCrossSection effect caf::SurfaceEffectGenerator geometryEffgen( m_defaultColor, caf::PO_1 ); cvf::ref geometryOnlyEffect = geometryEffgen.generateCachedEffect(); if ( m_intersectionBoxFaces.notNull() ) { m_intersectionBoxFaces->setEffect( geometryOnlyEffect.p() ); } // Update mesh colors as well, in case of change // RiaPreferences* prefs = RiaApplication::instance()->preferences(); cvf::ref eff; caf::MeshEffectGenerator CrossSectionEffGen( cvf::Color3::WHITE ); // prefs->defaultCrossSectionGridLineColors()); eff = CrossSectionEffGen.generateCachedEffect(); if ( m_intersectionBoxGridLines.notNull() ) { m_intersectionBoxGridLines->setEffect( eff.p() ); } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RivBoxIntersectionPartMgr::appendNativeIntersectionFacesToModel( cvf::ModelBasicList* model, cvf::Transform* scaleTransform ) { if ( m_intersectionBoxFaces.isNull() && m_intersectionBoxGridLines.isNull() ) { generatePartGeometry(); } if ( m_intersectionBoxFaces.notNull() ) { m_intersectionBoxFaces->setTransform( scaleTransform ); model->addPart( m_intersectionBoxFaces.p() ); } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RivBoxIntersectionPartMgr::appendMeshLinePartsToModel( cvf::ModelBasicList* model, cvf::Transform* scaleTransform ) { if ( m_intersectionBoxFaces.isNull() && m_intersectionBoxGridLines.isNull() ) { generatePartGeometry(); } if ( m_intersectionBoxGridLines.notNull() ) { m_intersectionBoxGridLines->setTransform( scaleTransform ); model->addPart( m_intersectionBoxGridLines.p() ); } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- const RivIntersectionGeometryGeneratorInterface* RivBoxIntersectionPartMgr::intersectionGeometryGenerator() const { if ( m_intersectionBoxGenerator.notNull() ) return m_intersectionBoxGenerator.p(); return nullptr; }