///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2017 Statoil ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #pragma once #include "RifEclipseDataTableFormatter.h" #include "RicExportWellSegmentsSettingsUi.h" #include "RicWellPathExportCompletionDataFeature.h" #include "cafCmdFeature.h" class RimFishbonesCollection; class RimFishbonesMultipleSubs; class RimWellPath; //================================================================================================== /// //================================================================================================== class RicExportFishbonesWellSegmentsFeature : public caf::CmdFeature { CAF_CMD_HEADER_INIT; protected: virtual void onActionTriggered(bool isChecked) override; virtual void setupActionLook(QAction* actionToSetup) override; virtual bool isCommandEnabled() override; private: static RimFishbonesCollection* selectedFishbonesCollection(); static RimWellPath* selectedWellPath(); static void exportWellSegments(const RimWellPath* wellPath, const std::vector& fishbonesSubs, const RicExportWellSegmentsSettingsUi& settings); static void generateWelsegsTable(RifEclipseDataTableFormatter& formatter, const RimWellPath* wellPath, const RicExportWellSegmentsSettingsUi& settings, const std::vector& locations); static void generateCompsegsTable(RifEclipseDataTableFormatter& formatter, const RimWellPath* wellPath, const RicExportWellSegmentsSettingsUi& settings, const std::vector& locations); };