///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2016 Statoil ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RicRefreshScriptsFeature.h" #include "RiaApplication.h" #include "RiaPreferences.h" #include "RimProject.h" #include CAF_CMD_SOURCE_INIT(RicRefreshScriptsFeature, "RicRefreshScriptsFeature"); //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- bool RicRefreshScriptsFeature::isCommandEnabled() { return true; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RicRefreshScriptsFeature::onActionTriggered(bool isChecked) { refreshScriptFolders(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RicRefreshScriptsFeature::setupActionLook(QAction* actionToSetup) { actionToSetup->setText("Refresh"); actionToSetup->setIcon(QIcon(":/Refresh-32.png")); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RicRefreshScriptsFeature::refreshScriptFolders() { RimProject* proj = RiaApplication::instance()->project(); RiaPreferences* prefs = RiaApplication::instance()->preferences(); proj->setScriptDirectories(prefs->scriptDirectories()); proj->updateConnectedEditors(); }