//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2011-2012 Ceetron AS // // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // //################################################################################################## #include "cvfBase.h" #include "cvfAssert.h" #include "cvfMath.h" #include "cvfPrimitiveSetDirect.h" #include "cvfOpenGL.h" namespace cvf { //================================================================================================== /// /// \class cvf::PrimitiveSetDirect /// \ingroup Render /// /// /// //================================================================================================== //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- PrimitiveSetDirect::PrimitiveSetDirect(PrimitiveType primitiveType) : PrimitiveSet(primitiveType), m_startIndex(0), m_indexCount(0) { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void PrimitiveSetDirect::render(OpenGLContext* oglContext) const { if (m_indexCount == 0) { return; } GLint first = static_cast(m_startIndex); GLsizei count = static_cast(m_indexCount); glDrawArrays(primitiveTypeOpenGL(), first, count); CVF_CHECK_OGL(oglContext); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void PrimitiveSetDirect::createUploadBufferObjectsGPU(OpenGLContext* /*oglContext*/) { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void PrimitiveSetDirect::releaseBufferObjectsGPU() { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void PrimitiveSetDirect::setStartIndex(size_t startIndex) { m_startIndex = startIndex; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void PrimitiveSetDirect::setIndexCount(size_t indexCount) { m_indexCount = indexCount; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- size_t PrimitiveSetDirect::indexCount() const { return m_indexCount; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- uint PrimitiveSetDirect::index(size_t i) const { CVF_TIGHT_ASSERT(i < m_indexCount); return static_cast(m_startIndex + i); } } // namespace cvf