///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2011- Statoil ASA // Copyright (C) 2013- Ceetron Solutions AS // Copyright (C) 2011-2012 Ceetron AS // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #pragma once #include "cvfBase.h" #include "cvfObject.h" #include "cvfStructGridGeometryGenerator.h" #include "RigGridBase.h" namespace cvf { class StructGridInterface; class ModelBasicList; class Transform; class Part; class Effect; } class RimEclipseCellColors; class RimCellEdgeColors; //================================================================================================== /// /// RivGridGeometry: Class to handle visualization structures that embodies a specific grid at a specific time step. /// frame on a certain level /// LGR's have their own instance and the parent grid as well /// //================================================================================================== class RivGridPartMgr: public cvf::Object { public: RivGridPartMgr(const RigGridBase* grid, size_t gridIdx); ~RivGridPartMgr(); void setTransform(cvf::Transform* scaleTransform); void setCellVisibility(cvf::UByteArray* cellVisibilities ); cvf::ref cellVisibility() { return m_cellVisibility;} void updateCellColor(cvf::Color4f color); void updateCellResultColor(size_t timeStepIndex, RimEclipseCellColors* cellResultColors); void updateCellEdgeResultColor(size_t timeStepIndex, RimEclipseCellColors* cellResultColors, RimCellEdgeColors* cellEdgeResultColors); void appendPartsToModel(cvf::ModelBasicList* model); private: void generatePartGeometry(cvf::StructGridGeometryGenerator& geoBuilder); private: size_t m_gridIdx; cvf::cref m_grid; cvf::ref m_scaleTransform; float m_opacityLevel; cvf::Color3f m_defaultColor; // Surface visualization cvf::StructGridGeometryGenerator m_surfaceGenerator; RigGridCellFaceVisibilityFilter m_surfaceFaceFilter; cvf::ref m_surfaceFaces; cvf::ref m_surfaceFacesTextureCoords; cvf::ref m_surfaceGridLines; cvf::ref m_cellVisibility; };