///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2023 Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RicSeismicSectionFeatureImpl.h" #include "RimSeismicSection.h" #include "RimSeismicSectionCollection.h" #include "Riu3DMainWindowTools.h" #include "cafSelectionManagerTools.h" #include "cafUtils.h" //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RicSeismicSectionFeatureImpl::createSeismicSection( RiaDefines::SeismicSectionType sectionType ) { // Find the selected seismic section collection std::vector colls = caf::selectedObjectsByTypeStrict(); if ( colls.empty() ) return; RimSeismicSectionCollection* seisColl = colls[0]; RimSeismicSection* newSection = seisColl->addNewSection(); if ( newSection ) { newSection->setSectionType( sectionType ); Riu3DMainWindowTools::selectAsCurrentItem( newSection ); if ( sectionType == RiaDefines::SeismicSectionType::SS_POLYLINE ) newSection->enablePicking( true ); } }