//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2011-2012 Ceetron AS // // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // //################################################################################################## #pragma once #include "cvfArray.h" #include namespace cvf { //================================================================================================== // // Extract mesh from triangles with a key per triangle. Mesh edges will not be produced between // triangles with the same key. // //================================================================================================== class TriangleMeshEdgeExtractor { public: TriangleMeshEdgeExtractor(); void addTriangles(const UIntArray& indices, const UIntArray& triangleKeys); ref lineIndices() const; private: std::map m_edgeMap; inline int64 edgeKey(uint v1, uint v2) { if (v1 < v2) { int64 key = v2; key <<= 32; return key + v1; } int64 key = v1; key <<= 32; return key + v2; } void addEdge(uint v1, uint v2, uint key); }; }