//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2011-2012 Ceetron AS // // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // //################################################################################################## #include "cvfBase.h" #include "cvfRayIntersectSpec.h" #include "cvfRay.h" #include "cvfRendering.h" #include "cvfCamera.h" namespace cvf { //================================================================================================== /// /// \class cvf::RayIntersectSpec /// \ingroup Viewing /// /// Class is used for picking on Model and Rendering. If contains the Ray to use for picking and /// any other filtering settings (eg. Camera or enableMask) /// //================================================================================================== //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RayIntersectSpec::RayIntersectSpec(const Ray* ray, const Rendering* rendering) : m_ray(ray) { if (rendering) { m_camera = rendering->camera(); m_cullSettings = rendering->cullSettings(); m_enableMask = rendering->enableMask(); } else { m_enableMask = 0xffffffff; } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RayIntersectSpec::RayIntersectSpec(const Ray* ray, const Camera* camera, const CullSettings* cullSettings, uint enableMask) : m_ray(ray), m_camera(camera), m_cullSettings(cullSettings), m_enableMask(enableMask) { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RayIntersectSpec::~RayIntersectSpec() { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- const Ray* RayIntersectSpec::ray() const { return m_ray.p(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- const Camera* RayIntersectSpec::camera() const { return m_camera.p(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- const CullSettings* RayIntersectSpec::cullSettings() const { return m_cullSettings.p(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- uint RayIntersectSpec::enableMask() const { return m_enableMask; } } // namespace cvf