///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2018- Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #pragma once #include "cvfBase.h" #include "cvfVector3.h" #include namespace cvf { class Part; class Object; class HitItem; class HitItemCollection; class Ray; } class RiuPickItemInfo { public: RiuPickItemInfo() : m_distanceAlongRay(std::numeric_limits::infinity()) , m_pickedPart(nullptr) , m_globalPickedPoint (cvf::Vec3d::UNDEFINED) , m_localPickedPoint (cvf::Vec3d::UNDEFINED) , m_globalRayOrigin(cvf::Vec3d::UNDEFINED) , m_sourceInfo (nullptr) , m_faceIdx (-1) {} explicit RiuPickItemInfo(const cvf::HitItem* hitItem, const cvf::Vec3d& globalRayOrigin) : m_pickedPart(nullptr) , m_globalPickedPoint (cvf::Vec3d::UNDEFINED) , m_localPickedPoint (cvf::Vec3d::UNDEFINED) , m_globalRayOrigin(cvf::Vec3d::UNDEFINED) , m_sourceInfo (nullptr) , m_faceIdx (-1) { *this = extractPickItemInfo(hitItem); m_globalRayOrigin = globalRayOrigin; } const cvf::Part* pickedPart() const { return m_pickedPart;} cvf::Vec3d globalPickedPoint() const { return m_globalPickedPoint;} cvf::Vec3d localPickedPoint() const { return m_localPickedPoint;} const cvf::Object* sourceInfo() const { return m_sourceInfo;} cvf::uint faceIdx() const { return m_faceIdx;} double distanceAlongRay() const { return m_distanceAlongRay;} cvf::Vec3d globalRayOrigin() const { return m_globalRayOrigin;} static RiuPickItemInfo extractPickItemInfo(const cvf::HitItem* hitItem); static std::vector convertToPickItemInfos(const cvf::HitItemCollection &hitItems, const cvf::Vec3d& globalRayOrigin); private: double m_distanceAlongRay; const cvf::Part* m_pickedPart; cvf::Vec3d m_globalPickedPoint; cvf::Vec3d m_localPickedPoint; cvf::Vec3d m_globalRayOrigin; const cvf::Object* m_sourceInfo; cvf::uint m_faceIdx; };