//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2011-2013 Ceetron AS // // This library may be used under the terms of either the GNU General Public License or // the GNU Lesser General Public License as follows: // // GNU General Public License Usage // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // // GNU Lesser General Public License Usage // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU Lesser General Public License at <> // for more details. // //################################################################################################## #pragma once #include "cvfObject.h" namespace cvf { class OpenGLContext; //================================================================================================== // // Base class for storing and changing OpenGL state attributes // //================================================================================================== class RenderState : public Object { public: enum Type { BLENDING, // Must start at 0, used for indexing in RenderStateTracker COLOR_MASK, CULL_FACE, DEPTH, FRONT_FACE, LINE, POINT, POLYGON_MODE, POLYGON_OFFSET, STENCIL, TEXTURE_BINDINGS, #ifndef CVF_OPENGL_ES LIGHTING_FF, //Fixed function MATERIAL_FF, //Fixed function NORMALIZE_FF, //Fixed function TEXTURE_MAPPING_FF, //Fixed function CLIP_PLANES_FF, //Fixed function #endif COUNT // Must be the last entry }; public: virtual ~RenderState(); Type type() const; virtual void applyOpenGL(OpenGLContext* oglContext) const = 0; virtual bool isFixedFunction() const; protected: RenderState(Type type); private: Type m_stateType; }; } // namespace cvf