///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) Statoil ASA // Copyright (C) Ceetron Solutions AS // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RivCellEdgeGeometryUtils.h" #include "RigCaseCellResultsData.h" #include "RigEclipseCaseData.h" #include "RigCellEdgeResultAccessor.h" #include "RigGridBase.h" #include "RigResultAccessor.h" #include "RigResultAccessorFactory.h" #include "RimCellEdgeColors.h" #include "RimEclipseCase.h" #include "RimEclipseCellColors.h" #include "RimEclipseView.h" #include "RimSimWellInViewCollection.h" #include "RimRegularLegendConfig.h" #include "RimTernaryLegendConfig.h" #include "RivTernaryTextureCoordsCreator.h" #include "cvfDrawableGeo.h" #include "cvfScalarMapper.h" #include "cvfVertexAttribute.h" //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RivCellEdgeGeometryUtils::addCellEdgeResultsToDrawableGeo( size_t timeStepIndex, RimEclipseCellColors* cellResultColors, RimCellEdgeColors* cellEdgeResultColors, const cvf::StructGridQuadToCellFaceMapper* quadToCellFaceMapper, cvf::DrawableGeo* geo, size_t gridIndex, bool useDefaultValueForHugeVals, float opacityLevel) { RigEclipseCaseData* eclipseCase = cellResultColors->reservoirView()->eclipseCase()->eclipseCaseData(); CVF_ASSERT(eclipseCase != nullptr); // Create result access objects cvf::ref cellCenterDataAccessObject = createCellCenterResultAccessor(cellResultColors, timeStepIndex, eclipseCase, eclipseCase->grid(gridIndex)); cvf::ref cellEdgeResultAccessor = createCellEdgeResultAccessor(cellResultColors, cellEdgeResultColors, timeStepIndex, eclipseCase, eclipseCase->grid(gridIndex)); size_t vertexCount = geo->vertexArray()->size(); size_t quadCount = vertexCount / 4; cvf::ref localCoords = new cvf::Vec2fArray; localCoords->resize(vertexCount); cvf::ref faceIndexArray = new cvf::IntArray; faceIndexArray->resize(vertexCount); cvf::ref cellColorTextureCoordArray = new cvf::FloatArray; cellColorTextureCoordArray->resize(vertexCount); // Build six cell face color arrays cvf::Collection cellEdgeColorTextureCoordsArrays; size_t idx; for (idx = 0; idx < 6; idx++) { cvf::ref colorArray = new cvf::FloatArray; colorArray->resize(vertexCount); cellEdgeColorTextureCoordsArrays.push_back(colorArray.p()); } cvf::ScalarMapper* cellResultScalarMapper = cellResultColors->legendConfig()->scalarMapper(); cvf::ScalarMapper* edgeResultScalarMapper = cellEdgeResultColors->legendConfig()->scalarMapper(); double ignoredScalarValue = cellEdgeResultColors->ignoredScalarValue(); const std::vector* isWellPipeVisible = nullptr; cvf::cref gridCellToWellindexMap; if (opacityLevel < 1.0f) { isWellPipeVisible = &(cellResultColors->reservoirView()->wellCollection()->resultWellGeometryVisibilities(timeStepIndex)); gridCellToWellindexMap = eclipseCase->gridCellToResultWellIndex(gridIndex); } #pragma omp parallel for for (int quadIdx = 0; quadIdx < static_cast(quadCount); quadIdx++) { localCoords->set(quadIdx * 4 + 0, cvf::Vec2f(0, 0)); localCoords->set(quadIdx * 4 + 1, cvf::Vec2f(1, 0)); localCoords->set(quadIdx * 4 + 2, cvf::Vec2f(1, 1)); localCoords->set(quadIdx * 4 + 3, cvf::Vec2f(0, 1)); faceIndexArray->set(quadIdx * 4 + 0, quadToCellFaceMapper->cellFace(quadIdx)); faceIndexArray->set(quadIdx * 4 + 1, quadToCellFaceMapper->cellFace(quadIdx)); faceIndexArray->set(quadIdx * 4 + 2, quadToCellFaceMapper->cellFace(quadIdx)); faceIndexArray->set(quadIdx * 4 + 3, quadToCellFaceMapper->cellFace(quadIdx)); size_t cellIndex = quadToCellFaceMapper->cellIndex(quadIdx); { cvf::StructGridInterface::FaceType cellFace = quadToCellFaceMapper->cellFace(quadIdx); double scalarValue = cellCenterDataAccessObject->cellFaceScalar(cellIndex, cellFace); { float cellColorTextureCoord = 0.5f; // If no results exists, the texture will have a special color if (useDefaultValueForHugeVals || scalarValue != HUGE_VAL) { if (scalarValue != HUGE_VAL) { cellColorTextureCoord = cellResultScalarMapper->mapToTextureCoord(scalarValue)[0]; } // If we are dealing with wellcells, the default is transparent. // we need to make cells opaque if there are no wellpipe through them. if (opacityLevel < 1.0f) { cvf::uint wellIndex = gridCellToWellindexMap->get(cellIndex); if (wellIndex != cvf::UNDEFINED_UINT) { if (!(*isWellPipeVisible)[wellIndex]) { cellColorTextureCoord += 2.0f; // The shader must interpret values in the range 2-3 as "opaque" } } } } else { cellColorTextureCoord = -1.0f; // Undefined texture coord. Shader handles this. } cellColorTextureCoordArray->set(quadIdx * 4 + 0, cellColorTextureCoord); cellColorTextureCoordArray->set(quadIdx * 4 + 1, cellColorTextureCoord); cellColorTextureCoordArray->set(quadIdx * 4 + 2, cellColorTextureCoord); cellColorTextureCoordArray->set(quadIdx * 4 + 3, cellColorTextureCoord); } } for (size_t cubeFaceIdx = 0; cubeFaceIdx < 6; cubeFaceIdx++) { float edgeColor = -1.0f; // Undefined texture coord. Shader handles this. double scalarValue = cellEdgeResultAccessor->cellFaceScalar(cellIndex, static_cast(cubeFaceIdx)); if (!hideScalarValue(scalarValue, ignoredScalarValue, 1e-2)) { edgeColor = edgeResultScalarMapper->mapToTextureCoord(scalarValue)[0]; } cvf::FloatArray* colArr = cellEdgeColorTextureCoordsArrays.at(cubeFaceIdx); colArr->set(quadIdx * 4 + 0, edgeColor); colArr->set(quadIdx * 4 + 1, edgeColor); colArr->set(quadIdx * 4 + 2, edgeColor); colArr->set(quadIdx * 4 + 3, edgeColor); } } geo->setVertexAttribute(new cvf::Vec2fVertexAttribute("a_localCoord", localCoords.p())); geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorCell", cellColorTextureCoordArray.p())); cvf::ref faceIntAttribute = new cvf::IntVertexAttributeDirect("a_face", faceIndexArray.p()); geo->setVertexAttribute(faceIntAttribute.p()); geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorPosI", cellEdgeColorTextureCoordsArrays.at(0))); geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorNegI", cellEdgeColorTextureCoordsArrays.at(1))); geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorPosJ", cellEdgeColorTextureCoordsArrays.at(2))); geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorNegJ", cellEdgeColorTextureCoordsArrays.at(3))); geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorPosK", cellEdgeColorTextureCoordsArrays.at(4))); geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorNegK", cellEdgeColorTextureCoordsArrays.at(5))); } bool RivCellEdgeGeometryUtils::hideScalarValue(double scalarValue, double scalarValueToHide, double tolerance) { return (scalarValue == HUGE_VAL || cvf::Math::abs(scalarValue - scalarValueToHide) <= scalarValueToHide*tolerance); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RivCellEdgeGeometryUtils::addTernaryCellEdgeResultsToDrawableGeo(size_t timeStepIndex, RimEclipseCellColors* cellResultColors, RimCellEdgeColors* cellEdgeResultColors, const cvf::StructGridQuadToCellFaceMapper* quadToCellFaceMapper, cvf::DrawableGeo* geo, size_t gridIndex, float opacityLevel) { RigEclipseCaseData* eclipseCase = cellResultColors->reservoirView()->eclipseCase()->eclipseCaseData(); CVF_ASSERT(eclipseCase != nullptr); cvf::ref cellEdgeResultAccessor = createCellEdgeResultAccessor(cellResultColors, cellEdgeResultColors, timeStepIndex, eclipseCase, eclipseCase->grid(gridIndex)); size_t vertexCount = geo->vertexArray()->size(); size_t quadCount = vertexCount / 4; cvf::ref localCoords = new cvf::Vec2fArray; localCoords->resize(vertexCount); cvf::ref faceIndexArray = new cvf::IntArray; faceIndexArray->resize(vertexCount); cvf::ref vCellColorTextureCoordArray = new cvf::Vec2fArray; vCellColorTextureCoordArray->resize(vertexCount); // Build six cell face color arrays cvf::Collection cellEdgeColorTextureCoordsArrays; size_t idx; for (idx = 0; idx < 6; idx++) { cvf::ref colorArray = new cvf::FloatArray; colorArray->resize(vertexCount); cellEdgeColorTextureCoordsArrays.push_back(colorArray.p()); } cvf::ScalarMapper* edgeResultScalarMapper = cellEdgeResultColors->legendConfig()->scalarMapper(); double ignoredScalarValue = cellEdgeResultColors->ignoredScalarValue(); RivTernaryTextureCoordsCreator texturer(cellResultColors, cellResultColors->ternaryLegendConfig(), timeStepIndex, gridIndex, quadToCellFaceMapper); texturer.createTextureCoords(vCellColorTextureCoordArray.p()); #pragma omp parallel for for (int quadIdx = 0; quadIdx < static_cast(quadCount); quadIdx++) { localCoords->set(quadIdx * 4 + 0, cvf::Vec2f(0, 0)); localCoords->set(quadIdx * 4 + 1, cvf::Vec2f(1, 0)); localCoords->set(quadIdx * 4 + 2, cvf::Vec2f(1, 1)); localCoords->set(quadIdx * 4 + 3, cvf::Vec2f(0, 1)); faceIndexArray->set(quadIdx * 4 + 0, quadToCellFaceMapper->cellFace(quadIdx)); faceIndexArray->set(quadIdx * 4 + 1, quadToCellFaceMapper->cellFace(quadIdx)); faceIndexArray->set(quadIdx * 4 + 2, quadToCellFaceMapper->cellFace(quadIdx)); faceIndexArray->set(quadIdx * 4 + 3, quadToCellFaceMapper->cellFace(quadIdx)); size_t cellIndex = quadToCellFaceMapper->cellIndex(quadIdx); for (size_t cubeFaceIdx = 0; cubeFaceIdx < 6; cubeFaceIdx++) { float edgeColor = -1.0f; // Undefined texture coord. Shader handles this. double scalarValue = cellEdgeResultAccessor->cellFaceScalar(cellIndex, static_cast(cubeFaceIdx)); if (!hideScalarValue(scalarValue, ignoredScalarValue, 1e-2)) { edgeColor = edgeResultScalarMapper->mapToTextureCoord(scalarValue)[0]; } cvf::FloatArray* colArr = cellEdgeColorTextureCoordsArrays.at(cubeFaceIdx); colArr->set(quadIdx * 4 + 0, edgeColor); colArr->set(quadIdx * 4 + 1, edgeColor); colArr->set(quadIdx * 4 + 2, edgeColor); colArr->set(quadIdx * 4 + 3, edgeColor); } } geo->setVertexAttribute(new cvf::Vec2fVertexAttribute("a_localCoord", localCoords.p())); geo->setVertexAttribute(new cvf::Vec2fVertexAttribute("a_cellTextureCoord", vCellColorTextureCoordArray.p())); cvf::ref faceIntAttribute = new cvf::IntVertexAttributeDirect("a_face", faceIndexArray.p()); geo->setVertexAttribute(faceIntAttribute.p()); geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorPosI", cellEdgeColorTextureCoordsArrays.at(0))); geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorNegI", cellEdgeColorTextureCoordsArrays.at(1))); geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorPosJ", cellEdgeColorTextureCoordsArrays.at(2))); geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorNegJ", cellEdgeColorTextureCoordsArrays.at(3))); geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorPosK", cellEdgeColorTextureCoordsArrays.at(4))); geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorNegK", cellEdgeColorTextureCoordsArrays.at(5))); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::ref RivCellEdgeGeometryUtils::createCellEdgeResultAccessor( RimEclipseCellColors* cellResultColors, RimCellEdgeColors* cellEdgeResultColors, size_t timeStepIndex, RigEclipseCaseData* eclipseCase, const RigGridBase* grid) { cvf::ref cellEdgeResultAccessor = new RigCellEdgeResultAccessor(); if (cellEdgeResultColors->propertyType() == RimCellEdgeColors::ANY_SINGLE_PROPERTY) { cvf::ref daObj = RivCellEdgeGeometryUtils::createCellCenterResultAccessor(cellEdgeResultColors->singleVarEdgeResultColors(), timeStepIndex, eclipseCase, grid); for (size_t cubeFaceIdx = 0; cubeFaceIdx < 6; cubeFaceIdx++) { cellEdgeResultAccessor->setDataAccessObjectForFace(static_cast(cubeFaceIdx), daObj.p()); } } else { RigEclipseResultAddress resultAddresses[6]; cellEdgeResultColors->gridScalarIndices(resultAddresses); std::vector metaData; cellEdgeResultColors->cellEdgeMetaData(&metaData); size_t cubeFaceIdx; for (cubeFaceIdx = 0; cubeFaceIdx < 6; cubeFaceIdx++) { size_t adjustedTimeStep = timeStepIndex; if (metaData[cubeFaceIdx].m_isStatic) { adjustedTimeStep = 0; } RiaDefines::PorosityModelType porosityModel = cellResultColors->porosityModel(); cvf::ref daObj = RigResultAccessorFactory::createFromResultAddress(eclipseCase, grid->gridIndex(), porosityModel, adjustedTimeStep, resultAddresses[cubeFaceIdx]); cellEdgeResultAccessor->setDataAccessObjectForFace(static_cast(cubeFaceIdx), daObj.p()); } } return cellEdgeResultAccessor; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::ref RivCellEdgeGeometryUtils::createCellCenterResultAccessor(RimEclipseCellColors* cellResultColors, size_t timeStepIndex, RigEclipseCaseData* eclipseCase, const RigGridBase* grid) { cvf::ref resultAccessor = nullptr; if (cellResultColors->hasResult()) { resultAccessor = RigResultAccessorFactory::createFromResultDefinition(eclipseCase, grid->gridIndex(), timeStepIndex, cellResultColors); } if (resultAccessor.isNull()) { resultAccessor = new RigHugeValResultAccessor; } return resultAccessor; }