///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2022- Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RiuQwtLegendOverlayContentFrame.h" #include #include #include //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RiuQwtLegendOverlayContentFrame::RiuQwtLegendOverlayContentFrame( QWidget* parent ) : RiuAbstractOverlayContentFrame( parent ) { QVBoxLayout* layout = new QVBoxLayout( this ); layout->setContentsMargins( 4, 4, 4, 4 ); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RiuQwtLegendOverlayContentFrame::setLegend( QwtLegend* legend ) { m_legend = legend; layout()->addWidget( legend ); legend->adjustSize(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RiuQwtLegendOverlayContentFrame::renderTo( QPainter* painter, const QRect& targetRect ) { painter->save(); painter->translate( targetRect.topLeft() + QPoint( this->contentsMargins().left(), this->contentsMargins().top() ) ); QRegion sourceRegion = visibleRegion(); render( painter, QPoint(), sourceRegion ); painter->restore(); }