///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2018- Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #pragma once #include "cvfVector3.h" #include #include // Y - North, X - East, Z - up but depth is negative Z // azi is measured from the Northing (Y) Axis in Clockwise direction looking down // inc is measured from the negative Z (depth) axis const double singularityEpsilon = 1.0e-5; class RiaOffshoreSphericalCoords { public: explicit RiaOffshoreSphericalCoords( const cvf::Vec3f& vec ) { // Azimuth: if ( fabs( vec[0] ) < singularityEpsilon && fabs( vec[1] ) < singularityEpsilon ) incAziR[1] = 0.0f; else incAziR[1] = atan2( vec[0], vec[1] ); // atan2(Y, X) // R incAziR[2] = vec.length(); // Inclination from vertical down if ( fabs( incAziR[2] ) < singularityEpsilon ) incAziR[0] = 0.0f; else incAziR[0] = acos( -vec[2] / incAziR[2] ); } explicit RiaOffshoreSphericalCoords( const cvf::Vec3d& vec ) { // Azimuth: if ( fabs( vec[0] ) < singularityEpsilon && fabs( vec[1] ) < singularityEpsilon ) incAziR[1] = 0.0; else incAziR[1] = atan2( vec[0], vec[1] ); // atan2(Y, X) // R incAziR[2] = vec.length(); // Inclination from vertical down if ( fabs( incAziR[2] ) < singularityEpsilon ) incAziR[0] = 0.0; else incAziR[0] = acos( -vec[2] / incAziR[2] ); } double inc() const { return incAziR[0]; } double azi() const { return incAziR[1]; } double r() const { return incAziR[2]; } // Note that this is a double function, while the rest of the class is float. // Todo: Convert class to a template to enable float and double versions of everything static cvf::Vec3d unitVectorFromAziInc( double azimuth, double inclination ) { return cvf::Vec3d( sin( azimuth ) * sin( inclination ), cos( azimuth ) * sin( inclination ), -cos( inclination ) ); } private: std::array incAziR; };