///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) Statoil ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #pragma once #include "cvfBase.h" #include "cvfObject.h" #include "cvfVector3.h" #include "cvfBoundingBox.h" #include "cvfStructGrid.h" #include #include class RigActiveCellInfo; class RigFemPart; class RigMainGrid; class RigFault; //-------------------------------------------------------------------------------------------------- /// Interface definition used to compute the geometry for planes intersecting a grid //-------------------------------------------------------------------------------------------------- class RivIntersectionHexGridInterface : public cvf::Object { public: virtual cvf::Vec3d displayOffset() const = 0; virtual cvf::BoundingBox boundingBox() const = 0; virtual void findIntersectingCells(const cvf::BoundingBox& intersectingBB, std::vector* intersectedCells) const = 0; virtual bool useCell(size_t cellIndex) const = 0; virtual void cellCornerVertices(size_t cellIndex, cvf::Vec3d cellCorners[8]) const = 0; virtual void cellCornerIndices(size_t cellIndex, size_t cornerIndices[8]) const = 0; virtual const RigFault* findFaultFromCellIndexAndCellFace(size_t reservoirCellIndex, cvf::StructGridInterface::FaceType face) const = 0; }; //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- class RivEclipseIntersectionGrid : public RivIntersectionHexGridInterface { public: RivEclipseIntersectionGrid(const RigMainGrid * mainGrid, const RigActiveCellInfo* activeCellInfo, bool showInactiveCells); cvf::Vec3d displayOffset() const override; cvf::BoundingBox boundingBox() const override; void findIntersectingCells(const cvf::BoundingBox& intersectingBB, std::vector* intersectedCells) const override; bool useCell(size_t cellIndex) const override; void cellCornerVertices(size_t cellIndex, cvf::Vec3d cellCorners[8]) const override; void cellCornerIndices(size_t cellIndex, size_t cornerIndices[8]) const override; const RigFault* findFaultFromCellIndexAndCellFace(size_t reservoirCellIndex, cvf::StructGridInterface::FaceType face) const override; private: cvf::cref m_mainGrid; cvf::cref m_activeCellInfo; bool m_showInactiveCells; }; //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- class RivFemIntersectionGrid : public RivIntersectionHexGridInterface { public: explicit RivFemIntersectionGrid(const RigFemPart * femPart); cvf::Vec3d displayOffset() const override; cvf::BoundingBox boundingBox() const override; void findIntersectingCells(const cvf::BoundingBox& intersectingBB, std::vector* intersectedCells) const override; bool useCell(size_t cellIndex) const override; void cellCornerVertices(size_t cellIndex, cvf::Vec3d cellCorners[8]) const override; void cellCornerIndices(size_t cellIndex, size_t cornerIndices[8]) const override; const RigFault* findFaultFromCellIndexAndCellFace(size_t reservoirCellIndex, cvf::StructGridInterface::FaceType face) const override; private: cvf::cref m_femPart; }; //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- class RivIntersectionVertexWeights { public: explicit RivIntersectionVertexWeights(): m_count(0) {} /* v111 k11 v11 v112 v211 k21 v21 v212 +------+-----+ +--------+------+ | | |k1 |k2 | k | v1+--------+------------+v2 | | | | | | +------+----+ +--------+-------+ v121 k12 v12 v122 v221 k22 v22 v222 Where the k's are normalized distances along the edge, from the edge start vertex . This is the interpolation sceme: v = (1 - k )* v1 + k *v2; v1 = (1 - k1 )* v11 + k1*v12; v2 = (1 - k2 )* v21 + k2*v22; v11 = (1 - k11)* v111 + k11*v112; v12 = (1 - k12)* v121 + k12*v122; v21 = (1 - k21)* v211 + k21*v212; v22 = (1 - k22)* v221 + k22*v222; Substitution and reorganizing gives the expressions seen below. */ explicit RivIntersectionVertexWeights( size_t edgeVx111, size_t edgeVx112, double k11, size_t edgeVx121, size_t edgeVx122, double k12, size_t edgeVx211, size_t edgeVx212, double k21, size_t edgeVx221, size_t edgeVx222, double k22, double k1, double k2, double k) : m_count(8) { m_vxIds[0] = (edgeVx111); m_vxIds[1] = (edgeVx112); m_vxIds[2] = (edgeVx121); m_vxIds[3] = (edgeVx122); m_vxIds[4] = (edgeVx211); m_vxIds[5] = (edgeVx212); m_vxIds[6] = (edgeVx221); m_vxIds[7] = (edgeVx222); m_weights[7] = ((float)(k * k2 * k22)); m_weights[6] = ((float)(k * k2 - k * k2 * k22)); m_weights[5] = ((float)(( k - k * k2 ) * k21)); m_weights[4] = ((float)((k * k2 - k ) * k21 - k * k2 + k)); m_weights[3] = ((float)((1-k) * k1 * k12)); m_weights[2] = ((float)((k-1) * k1 * k12 + ( 1 - k ) * k1)); m_weights[1] = ((float)(( (k-1) * k1 - k + 1 ) * k11)); m_weights[0] = ((float)(( (1-k) * k1 + k - 1 ) * k11 + ( k - 1 ) * k1 - k + 1)); } explicit RivIntersectionVertexWeights(size_t edge1Vx1, size_t edge1Vx2, double normDistFromE1V1, size_t edge2Vx1, size_t edge2Vx2, double normDistFromE2V1, double normDistFromE1Cut) : m_count(4) { m_vxIds[0] = (edge1Vx1); m_vxIds[1] = (edge1Vx2); m_vxIds[2] = (edge2Vx1); m_vxIds[3] = (edge2Vx2); m_weights[0] = ((float)(1.0 - normDistFromE1V1 - normDistFromE1Cut + normDistFromE1V1*normDistFromE1Cut)); m_weights[1] = ((float)(normDistFromE1V1 - normDistFromE1V1*normDistFromE1Cut)); m_weights[2] = ((float)(normDistFromE1Cut - normDistFromE2V1*normDistFromE1Cut)); m_weights[3] = ((float)(normDistFromE2V1*normDistFromE1Cut)); } explicit RivIntersectionVertexWeights(size_t edge1Vx1, size_t edge1Vx2, double normDistFromE1V1) : m_count(2) { m_vxIds[0] = (edge1Vx1); m_vxIds[1] = (edge1Vx2); m_weights[0] = ((float)(1.0 - normDistFromE1V1)); m_weights[1] = ((float)(normDistFromE1V1)); } int size() const { return m_count; } size_t vxId(int idx) const { return m_vxIds[idx]; } float weight(int idx)const { return m_weights[idx]; } private: std::array m_vxIds; std::array m_weights; int m_count; };