///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) Statoil ASA // Copyright (C) Ceetron Solutions AS // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RivIntersectionGeometryGenerator.h" #include "RigMainGrid.h" #include "RigResultAccessor.h" #include "Rim3dView.h" #include "RimCase.h" #include "RimGridView.h" #include "RimIntersection.h" #include "RivHexGridIntersectionTools.h" #include "RivIntersectionPartMgr.h" #include "RivPolylineGenerator.h" #include "cafDisplayCoordTransform.h" #include "cafHexGridIntersectionTools/cafHexGridIntersectionTools.h" #include "cvfDrawableGeo.h" #include "cvfGeometryTools.h" #include "cvfPlane.h" #include "cvfPrimitiveSetDirect.h" #include "cvfPrimitiveSetIndexedUInt.h" #include "cvfRay.h" #include "cvfScalarMapper.h" #include "RivSectionFlattner.h" cvf::ref displayCoordTransform( const RimIntersection* intersection ) { Rim3dView* rimView = nullptr; intersection->firstAncestorOrThisOfType( rimView ); CVF_ASSERT( rimView ); cvf::ref transForm = rimView->displayCoordTransform(); return transForm; } //-------------------------------------------------------------------------------------------------- /// isFlattened means to transform each flat section of the intersection onto the XZ plane /// placed adjacent to each other as if they were rotated around the common extrusion line like a hinge //-------------------------------------------------------------------------------------------------- RivIntersectionGeometryGenerator::RivIntersectionGeometryGenerator( RimIntersection* crossSection, std::vector>& polylines, const cvf::Vec3d& extrusionDirection, const RivIntersectionHexGridInterface* grid, bool isFlattened, const cvf::Vec3d& flattenedPolylineStartPoint ) : m_crossSection( crossSection ) , m_polyLines( polylines ) , m_extrusionDirection( extrusionDirection ) , m_hexGrid( grid ) , m_isFlattened( isFlattened ) , m_flattenedPolylineStartPoint( flattenedPolylineStartPoint ) { m_triangleVxes = new cvf::Vec3fArray; m_cellBorderLineVxes = new cvf::Vec3fArray; m_faultCellBorderLineVxes = new cvf::Vec3fArray; if ( m_isFlattened ) m_extrusionDirection = -cvf::Vec3d::Z_AXIS; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RivIntersectionGeometryGenerator::~RivIntersectionGeometryGenerator() {} //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RivIntersectionGeometryGenerator::calculateSegementTransformPrLinePoint() { if ( m_isFlattened ) { if ( !( m_polyLines.size() && m_polyLines.back().size() ) ) return; cvf::Vec3d startOffset = m_flattenedPolylineStartPoint; for ( size_t pLineIdx = 0; pLineIdx < m_polyLines.size(); ++pLineIdx ) { const std::vector& polyLine = m_polyLines[pLineIdx]; startOffset.z() = polyLine[0].z(); m_segementTransformPrLinePoint.emplace_back( RivSectionFlattner::calculateFlatteningCSsForPolyline( polyLine, m_extrusionDirection, startOffset, &startOffset ) ); } } else { m_segementTransformPrLinePoint.clear(); cvf::Vec3d displayOffset( 0, 0, 0 ); { RimGridView* gridView = nullptr; m_crossSection->firstAncestorOrThisOfType( gridView ); if ( gridView && gridView->ownerCase() ) { displayOffset = gridView->ownerCase()->displayModelOffset(); } } cvf::Mat4d invSectionCS = cvf::Mat4d::fromTranslation( -displayOffset ); for ( const auto& polyLine : m_polyLines ) { m_segementTransformPrLinePoint.emplace_back(); std::vector& segmentTransforms = m_segementTransformPrLinePoint.back(); for ( size_t lIdx = 0; lIdx < polyLine.size(); ++lIdx ) { segmentTransforms.push_back( invSectionCS ); } } } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RivIntersectionGeometryGenerator::calculateFlattenedOrOffsetedPolyline() { CVF_ASSERT( m_segementTransformPrLinePoint.size() == m_polyLines.size() ); for ( size_t pLineIdx = 0; pLineIdx < m_polyLines.size(); ++pLineIdx ) { m_flattenedOrOffsettedPolyLines.emplace_back(); const std::vector& polyLine = m_polyLines[pLineIdx]; CVF_ASSERT( polyLine.size() == m_polyLines[pLineIdx].size() ); for ( size_t pIdx = 0; pIdx < polyLine.size(); ++pIdx ) { m_flattenedOrOffsettedPolyLines.back().push_back( polyLine[pIdx].getTransformedPoint( m_segementTransformPrLinePoint[pLineIdx][pIdx] ) ); } } } class MeshLinesAccumulator { public: MeshLinesAccumulator( const RivIntersectionHexGridInterface* hexGrid ) : m_hexGrid( hexGrid ) { } std::vector cellBorderLineVxes; std::vector faultCellBorderLineVxes; std::map faultToHighestFaultMeshVxMap; void accumulateMeshLines( const std::vector& cellFaceForEachClippedTriangleEdge, uint triVxIdx, size_t globalCellIdx, const cvf::Vec3d& p0, const cvf::Vec3d& p1 ) { #define isFace( faceEnum ) ( 0 <= faceEnum && faceEnum <= 5 ) using FaceType = cvf::StructGridInterface::FaceType; if ( isFace( cellFaceForEachClippedTriangleEdge[triVxIdx] ) ) { const RigFault* fault = m_hexGrid->findFaultFromCellIndexAndCellFace( globalCellIdx, (FaceType)cellFaceForEachClippedTriangleEdge[triVxIdx] ); if ( fault ) { cvf::Vec3d highestVx = p0.z() > p1.z() ? p0 : p1; auto itIsInsertedPair = faultToHighestFaultMeshVxMap.insert( {fault, highestVx} ); if ( !itIsInsertedPair.second ) { if ( itIsInsertedPair.first->second.z() < highestVx.z() ) { itIsInsertedPair.first->second = highestVx; } } faultCellBorderLineVxes.emplace_back( p0 ); faultCellBorderLineVxes.emplace_back( p1 ); } else { cellBorderLineVxes.emplace_back( p0 ); cellBorderLineVxes.emplace_back( p1 ); } } } private: cvf::cref m_hexGrid; }; //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RivIntersectionGeometryGenerator::calculateArrays() { if ( m_triangleVxes->size() ) return; if ( m_hexGrid.isNull() ) return; m_extrusionDirection.normalize(); std::vector triangleVertices; MeshLinesAccumulator meshAcc( m_hexGrid.p() ); cvf::BoundingBox gridBBox = m_hexGrid->boundingBox(); calculateSegementTransformPrLinePoint(); calculateFlattenedOrOffsetedPolyline(); for ( size_t pLineIdx = 0; pLineIdx < m_polyLines.size(); ++pLineIdx ) { const std::vector& polyLine = m_polyLines[pLineIdx]; if ( polyLine.size() < 2 ) continue; size_t lineCount = polyLine.size(); size_t lIdx = 0; while ( lIdx < lineCount - 1 ) { size_t idxToNextP = RivSectionFlattner::indexToNextValidPoint( polyLine, m_extrusionDirection, lIdx ); if ( idxToNextP == size_t( -1 ) ) break; cvf::Vec3d p1 = polyLine[lIdx]; cvf::Vec3d p2 = polyLine[idxToNextP]; cvf::BoundingBox sectionBBox; sectionBBox.add( p1 ); sectionBBox.add( p2 ); cvf::Vec3d maxHeightVec; double maxSectionHeightUp = 0; double maxSectionHeightDown = 0; if ( m_crossSection->type == RimIntersection::CS_AZIMUTHLINE ) { maxSectionHeightUp = m_crossSection->lengthUp(); maxSectionHeightDown = m_crossSection->lengthDown(); if ( maxSectionHeightUp + maxSectionHeightDown == 0 ) { return; } cvf::Vec3d maxHeightVecDown = m_extrusionDirection * maxSectionHeightUp; cvf::Vec3d maxHeightVecUp = m_extrusionDirection * maxSectionHeightDown; sectionBBox.add( p1 + maxHeightVecUp ); sectionBBox.add( p1 - maxHeightVecDown ); sectionBBox.add( p2 + maxHeightVecUp ); sectionBBox.add( p2 - maxHeightVecDown ); maxHeightVec = maxHeightVecUp + maxHeightVecDown; } else { maxHeightVec = m_extrusionDirection * gridBBox.radius(); sectionBBox.add( p1 + maxHeightVec ); sectionBBox.add( p1 - maxHeightVec ); sectionBBox.add( p2 + maxHeightVec ); sectionBBox.add( p2 - maxHeightVec ); } std::vector columnCellCandidates; m_hexGrid->findIntersectingCells( sectionBBox, &columnCellCandidates ); cvf::Plane plane; plane.setFromPoints( p1, p2, p2 + maxHeightVec ); cvf::Plane p1Plane; p1Plane.setFromPoints( p1, p1 + maxHeightVec, p1 + plane.normal() ); cvf::Plane p2Plane; p2Plane.setFromPoints( p2, p2 + maxHeightVec, p2 - plane.normal() ); std::vector hexPlaneCutTriangleVxes; hexPlaneCutTriangleVxes.reserve( 5 * 3 ); std::vector cellFaceForEachTriangleEdge; cellFaceForEachTriangleEdge.reserve( 5 * 3 ); cvf::Vec3d cellCorners[8]; size_t cornerIndices[8]; cvf::Mat4d invSectionCS = m_segementTransformPrLinePoint[pLineIdx][lIdx]; for ( size_t cccIdx = 0; cccIdx < columnCellCandidates.size(); ++cccIdx ) { size_t globalCellIdx = columnCellCandidates[cccIdx]; if ( !m_hexGrid->useCell( globalCellIdx ) ) continue; hexPlaneCutTriangleVxes.clear(); m_hexGrid->cellCornerVertices( globalCellIdx, cellCorners ); m_hexGrid->cellCornerIndices( globalCellIdx, cornerIndices ); caf::HexGridIntersectionTools::planeHexIntersectionMC( plane, cellCorners, cornerIndices, &hexPlaneCutTriangleVxes, &cellFaceForEachTriangleEdge ); if ( m_crossSection->type == RimIntersection::CS_AZIMUTHLINE ) { bool hasAnyPointsOnSurface = false; for ( caf::HexGridIntersectionTools::ClipVx vertex : hexPlaneCutTriangleVxes ) { cvf::Vec3d temp = vertex.vx - p1; double dot = temp.dot( m_extrusionDirection ); double lengthCheck = 0; if ( dot < 0 ) { lengthCheck = maxSectionHeightUp; } else { lengthCheck = maxSectionHeightDown; } double distance = cvf::Math::sqrt( cvf::GeometryTools::linePointSquareDist( p1, p2, vertex.vx ) ); if ( distance < lengthCheck ) { hasAnyPointsOnSurface = true; break; } } if ( !hasAnyPointsOnSurface ) { continue; } } std::vector clippedTriangleVxes; std::vector cellFaceForEachClippedTriangleEdge; caf::HexGridIntersectionTools::clipTrianglesBetweenTwoParallelPlanes( hexPlaneCutTriangleVxes, cellFaceForEachTriangleEdge, p1Plane, p2Plane, &clippedTriangleVxes, &cellFaceForEachClippedTriangleEdge ); size_t clippedTriangleCount = clippedTriangleVxes.size() / 3; for ( uint tIdx = 0; tIdx < clippedTriangleCount; ++tIdx ) { uint triVxIdx = tIdx * 3; // Accumulate triangle vertices cvf::Vec3d point0( clippedTriangleVxes[triVxIdx + 0].vx ); cvf::Vec3d point1( clippedTriangleVxes[triVxIdx + 1].vx ); cvf::Vec3d point2( clippedTriangleVxes[triVxIdx + 2].vx ); point0 = point0.getTransformedPoint( invSectionCS ); point1 = point1.getTransformedPoint( invSectionCS ); point2 = point2.getTransformedPoint( invSectionCS ); triangleVertices.emplace_back( point0 ); triangleVertices.emplace_back( point1 ); triangleVertices.emplace_back( point2 ); // Accumulate mesh lines meshAcc.accumulateMeshLines( cellFaceForEachClippedTriangleEdge, triVxIdx + 0, globalCellIdx, point0, point1 ); meshAcc.accumulateMeshLines( cellFaceForEachClippedTriangleEdge, triVxIdx + 1, globalCellIdx, point1, point2 ); meshAcc.accumulateMeshLines( cellFaceForEachClippedTriangleEdge, triVxIdx + 2, globalCellIdx, point2, point0 ); // Mapping to cell index m_triangleToCellIdxMap.push_back( globalCellIdx ); // Interpolation from nodes for ( int i = 0; i < 3; ++i ) { caf::HexGridIntersectionTools::ClipVx cvx = clippedTriangleVxes[triVxIdx + i]; if ( cvx.isVxIdsNative ) { m_triVxToCellCornerWeights.push_back( RivIntersectionVertexWeights( cvx.clippedEdgeVx1Id, cvx.clippedEdgeVx2Id, cvx.normDistFromEdgeVx1 ) ); } else { caf::HexGridIntersectionTools::ClipVx cvx1 = hexPlaneCutTriangleVxes[cvx.clippedEdgeVx1Id]; caf::HexGridIntersectionTools::ClipVx cvx2 = hexPlaneCutTriangleVxes[cvx.clippedEdgeVx2Id]; m_triVxToCellCornerWeights.push_back( RivIntersectionVertexWeights( cvx1.clippedEdgeVx1Id, cvx1.clippedEdgeVx2Id, cvx1.normDistFromEdgeVx1, cvx2.clippedEdgeVx1Id, cvx2.clippedEdgeVx2Id, cvx2.normDistFromEdgeVx1, cvx.normDistFromEdgeVx1 ) ); } } } } lIdx = idxToNextP; } } m_triangleVxes->assign( triangleVertices ); m_cellBorderLineVxes->assign( meshAcc.cellBorderLineVxes ); m_faultCellBorderLineVxes->assign( meshAcc.faultCellBorderLineVxes ); for ( const auto& it : meshAcc.faultToHighestFaultMeshVxMap ) { m_faultMeshLabelAndAnchorPositions.push_back( {it.first->name(), it.second} ); } } //-------------------------------------------------------------------------------------------------- /// Generate surface drawable geo from the specified region /// //-------------------------------------------------------------------------------------------------- cvf::ref RivIntersectionGeometryGenerator::generateSurface() { calculateArrays(); CVF_ASSERT( m_triangleVxes.notNull() ); if ( m_triangleVxes->size() == 0 ) return nullptr; cvf::ref geo = new cvf::DrawableGeo; geo->setFromTriangleVertexArray( m_triangleVxes.p() ); return geo; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::ref RivIntersectionGeometryGenerator::createMeshDrawable() { if ( !( m_cellBorderLineVxes.notNull() && m_cellBorderLineVxes->size() != 0 ) ) return nullptr; cvf::ref geo = new cvf::DrawableGeo; geo->setVertexArray( m_cellBorderLineVxes.p() ); cvf::ref prim = new cvf::PrimitiveSetDirect( cvf::PT_LINES ); prim->setIndexCount( m_cellBorderLineVxes->size() ); geo->addPrimitiveSet( prim.p() ); return geo; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::ref RivIntersectionGeometryGenerator::createFaultMeshDrawable() { if ( !( m_faultCellBorderLineVxes.notNull() && m_faultCellBorderLineVxes->size() != 0 ) ) return nullptr; cvf::ref geo = new cvf::DrawableGeo; geo->setVertexArray( m_faultCellBorderLineVxes.p() ); cvf::ref prim = new cvf::PrimitiveSetDirect( cvf::PT_LINES ); prim->setIndexCount( m_faultCellBorderLineVxes->size() ); geo->addPrimitiveSet( prim.p() ); return geo; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::ref RivIntersectionGeometryGenerator::createLineAlongPolylineDrawable() { return RivPolylineGenerator::createLineAlongPolylineDrawable( m_flattenedOrOffsettedPolyLines ); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::ref RivIntersectionGeometryGenerator::createLineAlongExtrusionLineDrawable( const std::vector& extrusionLine ) { cvf::ref transform = displayCoordTransform( crossSection() ); std::vector displayCoords; for ( const auto& pt : extrusionLine ) { displayCoords.push_back( transform->translateToDisplayCoord( pt ) ); } return RivPolylineGenerator::createLineAlongPolylineDrawable( std::vector>( {displayCoords} ) ); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::ref RivIntersectionGeometryGenerator::createPointsFromPolylineDrawable() { return RivPolylineGenerator::createPointsFromPolylineDrawable( m_flattenedOrOffsettedPolyLines ); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::ref RivIntersectionGeometryGenerator::createPointsFromExtrusionLineDrawable( const std::vector& extrusionLine ) { cvf::ref transform = displayCoordTransform( crossSection() ); std::vector displayCoords; for ( const auto& pt : extrusionLine ) { displayCoords.push_back( transform->translateToDisplayCoord( pt ) ); } return RivPolylineGenerator::createPointsFromPolylineDrawable( std::vector>( {displayCoords} ) ); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- const std::vector& RivIntersectionGeometryGenerator::triangleToCellIndex() const { CVF_ASSERT( m_triangleVxes->size() ); return m_triangleToCellIdxMap; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- const std::vector& RivIntersectionGeometryGenerator::triangleVxToCellCornerInterpolationWeights() const { CVF_ASSERT( m_triangleVxes->size() ); return m_triVxToCellCornerWeights; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- const cvf::Vec3fArray* RivIntersectionGeometryGenerator::triangleVxes() const { CVF_ASSERT( m_triangleVxes->size() ); return m_triangleVxes.p(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RimIntersection* RivIntersectionGeometryGenerator::crossSection() const { return m_crossSection; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::Mat4d RivIntersectionGeometryGenerator::unflattenTransformMatrix( const cvf::Vec3d& intersectionPointFlat ) { cvf::Mat4d flattenMx = cvf::Mat4d::IDENTITY; for ( size_t pLineIdx = 0; pLineIdx < m_flattenedOrOffsettedPolyLines.size(); pLineIdx++ ) { const std::vector& polyLine = m_flattenedOrOffsettedPolyLines[pLineIdx]; for ( size_t pIdx = 0; pIdx < polyLine.size(); pIdx++ ) { if ( polyLine[pIdx].x() >= intersectionPointFlat.x() ) { size_t csIdx = pIdx > 0 ? pIdx - 1 : 0; flattenMx = m_segementTransformPrLinePoint[pLineIdx][csIdx]; break; } else if ( pIdx == polyLine.size() - 1 ) { flattenMx = m_segementTransformPrLinePoint[pLineIdx][pIdx]; } } } return flattenMx.getInverted(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- bool RivIntersectionGeometryGenerator::isAnyGeometryPresent() const { if ( m_triangleVxes->size() == 0 ) { return false; } else { return true; } }