///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2016- Statoil ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RimFractureTemplateCollection.h" #include "RimFractureTemplate.h" #include "cafPdmObject.h" CAF_PDM_SOURCE_INIT(RimFractureTemplateCollection, "FractureDefinitionCollection"); //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RimFractureTemplateCollection::RimFractureTemplateCollection(void) { CAF_PDM_InitObject("Fracture Templates", ":/FractureTemplate16x16.png", "", ""); CAF_PDM_InitField(&isActive, "Active", true, "Active", "", "", ""); CAF_PDM_InitFieldNoDefault(&fractureDefinitions, "FractureDefinitions", "", "", "", ""); fractureDefinitions.uiCapability()->setUiHidden(true); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RimFractureTemplateCollection::~RimFractureTemplateCollection() { fractureDefinitions.deleteAllChildObjects(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RimFractureTemplateCollection::deleteFractureDefinitions() { fractureDefinitions.deleteAllChildObjects(); }