//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2015 Ceetron Solutions AS // // This library may be used under the terms of either the GNU General Public License or // the GNU Lesser General Public License as follows: // // GNU General Public License Usage // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // // GNU Lesser General Public License Usage // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU Lesser General Public License at <> // for more details. // //################################################################################################## #include "cafTrackBallBasedNavigation.h" #include "cafViewer.h" #include "cvfCamera.h" #include "cvfHitItemCollection.h" #include "cvfManipulatorTrackball.h" #include "cvfModel.h" #include "cvfRay.h" #include "cvfScene.h" #include "cvfViewport.h" #include #include #include //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- caf::TrackBallBasedNavigation::TrackBallBasedNavigation() : m_isRotCenterInitialized( false ) , m_isNavigating( false ) , m_hasMovedMouseDuringNavigation( false ) , m_isZooming( false ) , m_lastPosX( 0 ) , m_lastPosY( 0 ) , m_consumeEvents( false ) , m_isRotationEnabled( false ) , m_lastWheelZoomPosX( -1 ) , m_lastWheelZoomPosY( -1 ) { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- caf::TrackBallBasedNavigation::~TrackBallBasedNavigation() { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void caf::TrackBallBasedNavigation::init() { m_trackball = new cvf::ManipulatorTrackball; m_trackball->setCamera( m_viewer->mainCamera() ); m_isRotCenterInitialized = false; m_isRotationEnabled = true; m_hasMovedMouseDuringNavigation = false; m_isNavigating = false; m_isZooming = false; m_lastPosX = 0; m_lastPosY = 0; m_lastWheelZoomPosX = -1; m_lastWheelZoomPosY = -1; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void caf::TrackBallBasedNavigation::initializeRotationCenter() { if ( m_isRotCenterInitialized || m_trackball.isNull() || !m_viewer->currentScene() || !m_viewer->currentScene()->boundingBox().isValid() ) { return; } cvf::Vec3d pointOfInterest = m_viewer->currentScene()->boundingBox().center(); this->setPointOfInterest( pointOfInterest ); } //-------------------------------------------------------------------------------------------------- /// Repositions and orients the camera to view the rotation point along the /// direction "alongDirection". The distance to the rotation point is maintained. /// //-------------------------------------------------------------------------------------------------- void caf::TrackBallBasedNavigation::setView( const cvf::Vec3d& alongDirection, const cvf::Vec3d& upDirection ) { m_trackball->setView( alongDirection, upDirection ); /* if (m_camera.isNull()) return; Vec3d dir = alongDirection; if (!dir.normalize()) return; Vec3d up = upDirection; if(!up.normalize()) up = Vec3d::Z_AXIS; if((up * dir) < 1e-2) up = dir.perpendicularVector(); Vec3d cToE = m_camera->position() - m_rotationPoint; Vec3d newEye = m_rotationPoint - cToE.length() * dir; m_camera->setFromLookAt(newEye, m_rotationPoint, upDirection); */ } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::Vec3d caf::TrackBallBasedNavigation::pointOfInterest() { initializeRotationCenter(); return m_pointOfInterest; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void caf::TrackBallBasedNavigation::setPointOfInterest( cvf::Vec3d poi ) { m_pointOfInterest = poi; m_trackball->setRotationPoint( poi ); m_isRotCenterInitialized = true; m_viewer->updateParallelProjectionCameraPosFromPointOfInterestMove( m_pointOfInterest ); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void caf::TrackBallBasedNavigation::pickAndSetPointOfInterest( int winPosX, int winPosY ) { cvf::HitItemCollection hic; bool hitSomething = m_viewer->rayPick( winPosX, winPosY, &hic ); if ( hitSomething ) { cvf::Vec3d pointOfInterest = hic.firstItem()->intersectionPoint(); if ( m_viewer->isMousePosWithinComparisonView( winPosX, winPosY ) ) { pointOfInterest -= m_viewer->comparisonViewEyePointOffset(); } this->setPointOfInterest( pointOfInterest ); } else { initializeRotationCenter(); } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void caf::TrackBallBasedNavigation::updatePointOfInterestDuringZoomIfNecessary( int winPosX, int winPosY ) { if ( shouldRaytraceForNewPoiDuringWheelZoom( winPosX, winPosY ) ) { this->pickAndSetPointOfInterest( winPosX, winPosY ); updateWheelZoomPosition( winPosX, winPosY ); } else { initializeRotationCenter(); } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void caf::TrackBallBasedNavigation::forcePointOfInterestUpdateDuringNextWheelZoom() { m_lastWheelZoomPosX = -1; m_lastWheelZoomPosY = -1; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void caf::TrackBallBasedNavigation::zoomAlongRay( cvf::Ray* ray, int delta ) { if ( ray && abs( delta ) > 0 ) { cvf::Vec3d pos, vrp, up; m_viewer->mainCamera()->toLookAt( &pos, &vrp, &up ); double scale = delta / 8.0 * 1.0 / 150 * ( pos - m_pointOfInterest ).length(); cvf::Vec3d trans = scale * ray->direction(); cvf::Vec3d newPos = pos + trans; cvf::Vec3d newVrp = vrp + trans; m_viewer->mainCamera()->setFromLookAt( newPos, newVrp, up ); m_viewer->updateParallelProjectionHeightFromMoveZoom( m_pointOfInterest ); m_viewer->updateParallelProjectionCameraPosFromPointOfInterestMove( m_pointOfInterest ); // Ceeviz Workaround for #3697: // Ceeviz may create a singular projection*view matrix internally. In which case we need to revert. cvf::Mat4d projectionMatrix = m_viewer->mainCamera()->projectionMatrix(); cvf::Mat4d viewMatrix = m_viewer->mainCamera()->viewMatrix(); cvf::Mat4d multMatrix = projectionMatrix * viewMatrix; double determinant = std::fabs( multMatrix.determinant() ); if ( determinant < 1.0e-15 ) { m_viewer->mainCamera()->setFromLookAt( pos, vrp, up ); m_viewer->updateParallelProjectionHeightFromMoveZoom( m_pointOfInterest ); m_viewer->updateParallelProjectionCameraPosFromPointOfInterestMove( m_pointOfInterest ); #ifndef NDEBUG projectionMatrix = m_viewer->mainCamera()->projectionMatrix(); viewMatrix = m_viewer->mainCamera()->viewMatrix(); multMatrix = projectionMatrix * viewMatrix; determinant = std::fabs( multMatrix.determinant() ); CVF_ASSERT( determinant > 1.0e-15 ); #endif } m_viewer->navigationPolicyUpdate(); } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void caf::TrackBallBasedNavigation::cvfEventPos( int qtX, int qtY, int* cvfX, int* cvfY ) { *cvfX = qtX; *cvfY = m_viewer->height() - qtY; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- cvf::ref caf::TrackBallBasedNavigation::createZoomRay( int cvfXPos, int cvfYPos ) { cvf::ref ray; cvf::Camera* cam = m_viewer->mainCamera(); ray = cam->rayFromWindowCoordinates( cvfXPos, cvfYPos ); if ( ray.notNull() && cam->projection() == cvf::Camera::ORTHO ) { cvf::Vec3d camDir = cam->direction(); cvf::Plane focusPlane; focusPlane.setFromPointAndNormal( m_pointOfInterest, -camDir ); cvf::Vec3d intersectionPoint; ray->planeIntersect( focusPlane, &intersectionPoint ); cvf::ref orthoZoomRay = new cvf::Ray(); orthoZoomRay->setOrigin( cam->position() ); orthoZoomRay->setDirection( ( intersectionPoint - cam->position() ).getNormalized() ); ray = orthoZoomRay; } return ray; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void caf::TrackBallBasedNavigation::updateWheelZoomPosition( int winPosX, int winPosY ) { m_lastWheelZoomPosX = winPosX; m_lastWheelZoomPosY = winPosY; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- bool caf::TrackBallBasedNavigation::shouldRaytraceForNewPoiDuringWheelZoom( int winPosX, int winPosY ) const { // Raytrace if the last zoom position isn't set if ( m_lastWheelZoomPosX == -1 || m_lastWheelZoomPosY == -1 ) { return true; } int diffX = winPosX - m_lastWheelZoomPosX; int diffY = winPosY - m_lastWheelZoomPosY; const int pixelThreshold = 5; if ( diffX * diffX + diffY * diffY > pixelThreshold * pixelThreshold ) { return true; } return false; } #include //#include // //#pragma warning(disable:4996) // void openDebugWindow() //{ // AllocConsole(); // freopen("conin$", "r", stdin); // freopen("conout$", "w", stdout); // freopen("conout$", "w", stderr); //} // //#include //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void caf::RotationSensitivityCalculator::init( QMouseEvent* eventAtRotationStart ) { m_lastPosX = eventAtRotationStart->x(); m_lastPosY = eventAtRotationStart->y(); m_lastTime = eventAtRotationStart->timestamp(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- double caf::RotationSensitivityCalculator::calculateSensitivity( QMouseEvent* eventWhenRotating ) { double sensitivity = 1.0; if ( m_isEnabled ) { if ( m_fixedSensitivity == std::numeric_limits::infinity() ) { auto presentTime = eventWhenRotating->timestamp(); unsigned long timeSinceLast = presentTime - m_lastTime; if ( timeSinceLast == 0 ) timeSinceLast = 1; // one millisecond int deltaX = eventWhenRotating->x() - m_lastPosX; int deltaY = eventWhenRotating->y() - m_lastPosY; cvf::Vec2d mouseVelocity( deltaX, deltaY ); mouseVelocity /= 1.0e-3 * timeSinceLast; double mouseVelocityLength = mouseVelocity.length(); double mouseVelocityLengthCorr = 0.1 * mouseVelocityLength + 0.9 * m_lastMouseVelocityLenght; double slowLimit = 170.0; if ( mouseVelocityLengthCorr < slowLimit ) sensitivity = mouseVelocityLengthCorr * mouseVelocityLengthCorr / ( slowLimit * slowLimit ); m_lastPosX = eventWhenRotating->x(); m_lastPosY = eventWhenRotating->y(); m_lastTime = eventWhenRotating->timestamp(); m_lastMouseVelocityLenght = 0.8 * mouseVelocityLength + 0.2 * m_lastMouseVelocityLenght; } else { sensitivity = m_fixedSensitivity; } } return sensitivity; }