///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) Statoil ASA // Copyright (C) Ceetron Solutions AS // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #pragma once #include "cafEffectGenerator.h" class RivTernaryScalarMapper; namespace cvf { class TextureImage; } //================================================================================================== // // ScalarMapperEffectGenerator // //================================================================================================== class RivTernaryScalarMapperEffectGenerator : public caf::EffectGenerator { public: RivTernaryScalarMapperEffectGenerator(const RivTernaryScalarMapper* scalarMapper, caf::PolygonOffset polygonOffset); void setOpacityLevel(float opacity) { m_opacityLevel = cvf::Math::clamp(opacity, 0.0f, 1.0f); } void setUndefinedColor(cvf::Color3f color) { m_undefinedColor = color; } void setFaceCulling(caf::FaceCulling faceCulling) { m_faceCulling = faceCulling; } void enableDepthWrite(bool enableWrite) { m_enableDepthWrite = enableWrite; } void disableLighting(bool disable) { m_disableLighting = disable; } public: static bool isImagesEqual(const cvf::TextureImage* texImg1, const cvf::TextureImage* texImg2); protected: virtual bool isEqual(const caf::EffectGenerator* other) const; virtual caf::EffectGenerator* copy() const; virtual void updateForShaderBasedRendering(cvf::Effect* effect) const; virtual void updateForFixedFunctionRendering(cvf::Effect* effect) const; private: void updateCommonEffect(cvf::Effect* effect) const; private: cvf::cref m_scalarMapper; mutable cvf::ref m_textureImage; caf::PolygonOffset m_polygonOffset; float m_opacityLevel; cvf::Color3f m_undefinedColor; caf::FaceCulling m_faceCulling; bool m_enableDepthWrite; bool m_disableLighting; };