///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2015- Equinor ASA // Copyright (C) 2015- Ceetron Solutions AS // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RiuQwtSymbol.h" #include "cvfAssert.h" #include //-------------------------------------------------------------------------------------------------- /// Internal class to support labels on symbols //-------------------------------------------------------------------------------------------------- RiuQwtSymbol::RiuQwtSymbol(PointSymbolEnum riuStyle, const QString& label, LabelPosition labelPosition) : QwtSymbol(QwtSymbol::NoSymbol), m_label(label), m_labelPosition(labelPosition) { QwtSymbol::Style style = QwtSymbol::NoSymbol; switch (riuStyle) { case SYMBOL_ELLIPSE: style = QwtSymbol::Ellipse; break; case SYMBOL_RECT: style = QwtSymbol::Rect; break; case SYMBOL_DIAMOND: style = QwtSymbol::Diamond; break; case SYMBOL_TRIANGLE: style = QwtSymbol::Triangle; break; case SYMBOL_CROSS: style = QwtSymbol::Cross; break; case SYMBOL_XCROSS: style = QwtSymbol::XCross; break; case SYMBOL_DOWN_TRIANGLE: style = QwtSymbol::DTriangle; break; case SYMBOL_LEFT_TRIANGLE: style = QwtSymbol::Path; { QPainterPath path; path.moveTo(0, 0); path.lineTo(-10, 10); path.lineTo(0, 20); path.lineTo(0, 0); setPath(path); setPinPoint(QPointF(0, 0)); } break; case SYMBOL_RIGHT_TRIANGLE: style = QwtSymbol::Path; { QPainterPath path; path.moveTo(0, 0); path.lineTo(10, 10); path.lineTo(0, 20); path.lineTo(0, 0); setPath(path); setPinPoint(QPointF(0, 0)); } break; case SYMBOL_LEFT_ANGLED_TRIANGLE: style = QwtSymbol::Path; { QPainterPath path; path.moveTo(0, 0); path.lineTo(0, 10); path.lineTo(-10, 10); path.lineTo(0, 0); setPath(path); setPinPoint(QPointF(0, 10)); } break; case SYMBOL_RIGHT_ANGLED_TRIANGLE: style = QwtSymbol::Path; { QPainterPath path; path.moveTo(0, 0); path.lineTo(0, 10); path.lineTo(10, 10); path.lineTo(0, 0); setPath(path); setPinPoint(QPointF(0, 10)); } break; case SYMBOL_UP_TRIANGLE: style = QwtSymbol::UTriangle; break; case SYMBOL_STAR1: style = QwtSymbol::Star1; break; case SYMBOL_STAR2: style = QwtSymbol::Star2; break; case SYMBOL_HEXAGON: style = QwtSymbol::Hexagon; break; default: break; } setStyle(style); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RiuQwtSymbol::renderSymbols(QPainter *painter, const QPointF *points, int numPoints) const { QwtSymbol::renderSymbols(painter, points, numPoints); if (!m_label.isEmpty()) { for (int i = 0; i < numPoints; i++) { auto position = points[i]; renderSymbolLabel(painter, position); } } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RiuQwtSymbol::renderSymbolLabel(QPainter *painter, const QPointF& position) const { QSize symbolSize = QwtSymbol::size(); QRect symbolRect (position.x(), position.y(), symbolSize.width(), symbolSize.height()); QRect labelRect = labelBoundingRect(painter, symbolRect); painter->drawText(labelRect.topLeft(), m_label); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RiuQwtSymbol::setLabel(const QString& label) { m_label = label; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RiuQwtSymbol::setLabelPosition(LabelPosition labelPosition) { m_labelPosition = labelPosition; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RiuQwtSymbol::PointSymbolEnum RiuQwtSymbol::cycledSymbolStyle(int indexLevel1, int indexLevel2) { std::vector> categorisedStyles = { {SYMBOL_ELLIPSE, SYMBOL_RECT, SYMBOL_DIAMOND}, {SYMBOL_DOWN_TRIANGLE, SYMBOL_UP_TRIANGLE}, {SYMBOL_LEFT_TRIANGLE, SYMBOL_RIGHT_TRIANGLE}, {SYMBOL_LEFT_ANGLED_TRIANGLE, SYMBOL_RIGHT_ANGLED_TRIANGLE}, {SYMBOL_CROSS, SYMBOL_XCROSS}, {SYMBOL_STAR1, SYMBOL_STAR2}, }; int level1Category = indexLevel1 % int(categorisedStyles.size()); int level2Category = indexLevel2 % int(categorisedStyles[level1Category].size()); return categorisedStyles[level1Category][level2Category]; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RiuQwtSymbol::PointSymbolEnum RiuQwtSymbol::cycledSymbolStyle(int indexLevel) { std::vector contrastingSymbols = { SYMBOL_ELLIPSE, SYMBOL_CROSS, SYMBOL_RECT, SYMBOL_DOWN_TRIANGLE, SYMBOL_UP_TRIANGLE, SYMBOL_LEFT_TRIANGLE, SYMBOL_RIGHT_TRIANGLE, SYMBOL_STAR2, SYMBOL_DIAMOND, SYMBOL_STAR1 }; return contrastingSymbols[indexLevel % (int)contrastingSymbols.size()]; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- QRect RiuQwtSymbol::labelBoundingRect(const QPainter* painter, const QRect& symbolRect) const { CVF_ASSERT(painter); QPoint symbolPosition = symbolRect.topLeft(); int symbolWidth = symbolRect.width(); int labelWidth = painter->fontMetrics().width(m_label); int labelHeight = painter->fontMetrics().height(); QPoint labelPosition; if (m_labelPosition == LabelAboveSymbol) { labelPosition = QPoint(symbolPosition.x() - labelWidth / 2, symbolPosition.y() - 5); } else if (m_labelPosition == LabelLeftOfSymbol) { labelPosition = QPoint(symbolPosition.x() - labelWidth - symbolWidth, symbolPosition.y()); } else if (m_labelPosition == LabelRightOfSymbol) { labelPosition = QPoint(symbolPosition.x() + symbolWidth + 3, symbolPosition.y()); } return QRect(labelPosition.x(), labelPosition.y(), labelWidth, labelHeight); }