///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2018- Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #pragma once #include "cvfMatrix4.h" #include "cvfObject.h" #include "cvfVector3.h" #include namespace cvf { class DrawableGeo; class Part; class ScalarMapper; } // namespace cvf //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- struct CompletionVizData { CompletionVizData( const cvf::Vec3d& anchor, const cvf::Vec3d& direction, double connectionFactor, size_t globalCellIndex ) : m_anchor( anchor ) , m_direction( direction ) , m_connectionFactor( connectionFactor ) , m_globalCellIndex( globalCellIndex ) { } cvf::Vec3d m_anchor; cvf::Vec3d m_direction; double m_connectionFactor; size_t m_globalCellIndex; }; //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- class RivWellConnectionFactorGeometryGenerator : public cvf::Object { public: RivWellConnectionFactorGeometryGenerator( std::vector& completionVizData, float radius ); ~RivWellConnectionFactorGeometryGenerator() override; cvf::ref createSurfacePart( const cvf::ScalarMapper* scalarMapper, bool disableLighting ); double connectionFactor( cvf::uint triangleIndex ) const; size_t globalCellIndexFromTriangleIndex( cvf::uint triangleIndex ) const; private: size_t mapFromTriangleToConnectionIndex( cvf::uint triangleIndex ) const; cvf::ref createSurfaceGeometry(); static void createStarGeometry( std::vector* vertices, std::vector* indices, float radius, float thickness ); static void createSimplifiedStarGeometry( std::vector* vertices, std::vector* indices, float radius, float thickness ); private: std::vector m_completionVizData; float m_radius; size_t m_trianglesPerConnection; };