///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2024- Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RicAddFieldToQuickAccessFeature.h" #include "QuickAccess/RimFieldQuickAccessInterface.h" #include "QuickAccess/RimFieldReference.h" #include "QuickAccess/RimFieldSelection.h" #include "QuickAccess/RimQuickAccessCollection.h" #include "Riu3DMainWindowTools.h" #include "cafPdmUiPropertyViewDialog.h" #include "cafSelectionManagerTools.h" #include CAF_CMD_SOURCE_INIT( RicAddFieldToQuickAccessFeature, "RicAddFieldToQuickAccessFeature" ); //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- bool RicAddFieldToQuickAccessFeature::isCommandEnabled() const { auto objects = caf::selectedObjectsByType(); return !objects.empty(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RicAddFieldToQuickAccessFeature::onActionTriggered( bool isChecked ) { auto objects = caf::selectedObjectsByType(); if ( objects.empty() ) return; auto firstObject = objects.front(); if ( !firstObject ) return; RimFieldSelection fieldSelection; fieldSelection.setObject( firstObject ); fieldSelection.selectAllFields(); caf::PdmUiPropertyViewDialog propertyDialog( Riu3DMainWindowTools::mainWindowWidget(), &fieldSelection, "Select Field for Quick Access", "" ); propertyDialog.setWindowIcon( QIcon( ":/pin.svg" ) ); propertyDialog.resize( QSize( 400, 500 ) ); if ( propertyDialog.exec() == QDialog::Accepted ) { auto selectedFields = fieldSelection.fields(); for ( auto field : selectedFields ) { RimFieldReference fieldRef; fieldRef.setObject( firstObject ); fieldRef.setField( field ); RimQuickAccessCollection::instance()->addQuickAccessField( fieldRef ); } RimQuickAccessCollection::instance()->updateAllRequiredEditors(); } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RicAddFieldToQuickAccessFeature::setupActionLook( QAction* actionToSetup ) { actionToSetup->setText( "Add Field To Quick Access" ); actionToSetup->setIcon( QIcon( ":/pin.svg" ) ); }