///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2018- Equinor ASA // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RimLegendConfig.h" #include "RiaPreferences.h" // NB! Special macro for pure virtual class CAF_PDM_XML_ABSTRACT_SOURCE_INIT( RimLegendConfig, "LegendConfig" ); namespace caf { template <> void AppEnum::setUp() { addItem( RimLegendConfig::RangeModeType::AUTOMATIC_ALLTIMESTEPS, "AUTOMATIC_ALLTIMESTEPS", "Min and Max for All Timesteps" ); addItem( RimLegendConfig::RangeModeType::AUTOMATIC_CURRENT_TIMESTEP, "AUTOMATIC_CURRENT_TIMESTEP", "Min and Max for Current Timestep" ); addItem( RimLegendConfig::RangeModeType::USER_DEFINED, "USER_DEFINED_MAX_MIN", "User Defined Range" ); setDefault( RimLegendConfig::RangeModeType::AUTOMATIC_ALLTIMESTEPS ); } } // namespace caf //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RimLegendConfig::RimLegendConfig() { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RimLegendConfig::~RimLegendConfig() { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- int RimLegendConfig::fontSize() const { caf::FontHolderInterface* parentFontHolder = nullptr; this->firstAncestorOfType( parentFontHolder ); if ( parentFontHolder ) return parentFontHolder->fontSize(); return caf::FontTools::absolutePointSize( RiaPreferences::current()->defaultSceneFontSize() ); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RimLegendConfig::recreateLegend() { onRecreateLegend(); }