//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2011-2012 Ceetron AS // // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // //################################################################################################## #pragma once #include "cvfVector3.h" namespace cvf { class GeometryBuilder; //================================================================================================== // // Generates an axis aligned box // //================================================================================================== class BoxGenerator { public: BoxGenerator(); void setMinMax(const Vec3d& minCoord, const Vec3d& maxCoord); void setOriginAndExtent(const Vec3d& origin, const Vec3d& extent); void setCenterAndExtent(const Vec3d& center, const Vec3d& extent); void setSubdivisions(uint subdivX, uint subdivY, uint subdivZ); void generate(GeometryBuilder* builder); private: Vec3d m_minCoord; Vec3d m_maxCoord; Vec3ui m_subdivisions; // Number of cells/quads in each direction. Default (1, 1, 1) }; }