//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2011-2012 Ceetron AS // // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // //################################################################################################## #pragma once #include "cvfGeometryBuilder.h" #include "cvfDrawableGeo.h" namespace cvf { //================================================================================================== // // Concrete geometry builder class for building geometry to a drawable geo // //================================================================================================== class GeometryBuilderDrawableGeo : public GeometryBuilder { public: GeometryBuilderDrawableGeo(); //GeometryBuilderDrawableGeo(bool requireVerticesBeforeAdd = true); virtual uint addVertices(const Vec3fArray& vertices); virtual uint vertexCount() const; virtual void transformVertexRange(uint startIdx, uint endIdx, const Mat4f& mat); virtual void addTriangle(uint i0, uint i1, uint i2); virtual void addQuad(uint i0, uint i1, uint i2, uint i3); //virtual void addQuadByVertices(const Vec3f& v0, const Vec3f& v1, const Vec3f& v2, const Vec3f& v3); ref drawableGeo() const; private: std::vector m_vertices; std::vector m_faceList; }; }