//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2011-2012 Ceetron AS // // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // //################################################################################################## #include "cvfBase.h" #include "cvfOpenGLCapabilities.h" namespace cvf { //================================================================================================== /// /// \class cvf::OpenGLCapabilities /// \ingroup Render /// /// /// //================================================================================================== //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- OpenGLCapabilities::OpenGLCapabilities() : m_capabilityFlags(0), m_openGLMajorVersion(1), m_supportsFixedFunction(false) { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- OpenGLCapabilities::OpenGLCapabilities(const OpenGLCapabilities& other) : Object() { *this = other; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- OpenGLCapabilities::~OpenGLCapabilities() { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- OpenGLCapabilities& OpenGLCapabilities::operator=(const OpenGLCapabilities& rhs) { m_capabilityFlags = rhs.m_capabilityFlags; m_openGLMajorVersion = rhs.m_openGLMajorVersion; m_supportsFixedFunction = rhs.m_supportsFixedFunction; return *this; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- bool OpenGLCapabilities::hasCapability(Capability capability) const { return (m_capabilityFlags & capability) ? true : false; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void OpenGLCapabilities::addCapablity(Capability capability) { m_capabilityFlags |= capability; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void OpenGLCapabilities::removeCapablity(Capability capability) { m_capabilityFlags &= (~capability); } //-------------------------------------------------------------------------------------------------- /// Do we have baseline OpenGL support. Currently this is defined to OpenGL 2.0 support //-------------------------------------------------------------------------------------------------- bool OpenGLCapabilities::supportsOpenGL2() const { return (m_openGLMajorVersion >= 2); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- bool OpenGLCapabilities::supportsOpenGLVer(uint majorVer) const { return (m_openGLMajorVersion >= majorVer); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- bool OpenGLCapabilities::supportsFixedFunction() const { return m_supportsFixedFunction; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void OpenGLCapabilities::configureOpenGLSupport(uint openGLMajorVer) { m_openGLMajorVersion = openGLMajorVer; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void OpenGLCapabilities::setSupportsFixedFunction(bool fixedFunction) { m_supportsFixedFunction = fixedFunction; } } // namespace cvf