//################################################################################################## // // Custom Visualization Core library // Copyright (C) 2011-2012 Ceetron AS // // This library is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at <> // for more details. // //################################################################################################## #include "cvfBase.h" #include "cvfTransform.h" namespace cvf { //================================================================================================== /// /// \class cvf::Transform /// \ingroup Viewing /// /// Transformation for use with a Part /// //================================================================================================== //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- Transform::Transform() { } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void Transform::setWorldTransform(const Mat4d& transform) { m_worldMatrix = transform; } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- const Mat4d& Transform::worldTransform() const { return m_worldMatrix; } } // namespace cvf