///////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2011- Statoil ASA // Copyright (C) 2013- Ceetron Solutions AS // Copyright (C) 2011-2012 Ceetron AS // // ResInsight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. // // See the GNU General Public License at // for more details. // ///////////////////////////////////////////////////////////////////////////////// #include "RimResultSlot.h" #include "RimReservoirView.h" #include "RimTernaryLegendConfig.h" #include "RimUiTreeModelPdm.h" #include "RiuMainWindow.h" CAF_PDM_SOURCE_INIT(RimResultSlot, "ResultSlot"); //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RimResultSlot::RimResultSlot() { CAF_PDM_InitObject("Result Slot", "", "", ""); CAF_PDM_InitFieldNoDefault(&legendConfig, "LegendDefinition", "Legend Definition", "", "", ""); this->legendConfig = new RimLegendConfig(); this->legendConfig.setUiHidden(true); this->legendConfig.setUiChildrenHidden(true); CAF_PDM_InitFieldNoDefault(&m_legendConfigData, "ResultVarLegendDefinitionList", "", "", "", ""); m_legendConfigData.setUiHidden(true); m_legendConfigData.setUiChildrenHidden(true); CAF_PDM_InitFieldNoDefault(&ternaryLegendConfig, "TernaryLegendDefinition", "Ternary Legend Definition", "", "", ""); this->ternaryLegendConfig = new RimTernaryLegendConfig(); this->ternaryLegendConfig.setUiHidden(true); this->ternaryLegendConfig.setUiChildrenHidden(true); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- RimResultSlot::~RimResultSlot() { delete legendConfig(); delete ternaryLegendConfig(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RimResultSlot::fieldChangedByUi(const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue) { RimResultDefinition::fieldChangedByUi(changedField, oldValue, newValue); // Update of legend config must happen after RimResultDefinition::fieldChangedByUi(), as this function modifies this->resultVariable() if (changedField == &m_resultVariableUiField) { if (oldValue != newValue) { changeLegendConfig(this->resultVariable()); } if (newValue != RimDefines::undefinedResultName()) { if (m_reservoirView) m_reservoirView->animationMode = true; } RiuMainWindow::instance()->uiPdmModel()->updateUiSubTree(this); } if (m_reservoirView) m_reservoirView->createDisplayModelAndRedraw(); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RimResultSlot::changeLegendConfig(QString resultVarNameOfNewLegend) { if (resultVarNameOfNewLegend == RimDefines::ternarySaturationResultName()) { this->ternaryLegendConfig.setUiHidden(false); this->ternaryLegendConfig.setUiChildrenHidden(false); this->legendConfig.setUiHidden(true); this->legendConfig.setUiChildrenHidden(true); } else { this->ternaryLegendConfig.setUiHidden(true); this->ternaryLegendConfig.setUiChildrenHidden(true); if (this->legendConfig()->resultVariableName() != resultVarNameOfNewLegend) { std::list >::iterator it; bool found = false; for (it = m_legendConfigData.v().begin(); it != m_legendConfigData.v().end(); ++it) { if ((*it)->resultVariableName() == resultVarNameOfNewLegend) { RimLegendConfig* newLegend = *it; m_legendConfigData.v().erase(it); m_legendConfigData.v().push_back(this->legendConfig()); this->legendConfig = newLegend; found = true; break; } } // Not found ? if (!found) { RimLegendConfig* newLegend = new RimLegendConfig; newLegend->setReservoirView(m_reservoirView); newLegend->resultVariableName = resultVarNameOfNewLegend; m_legendConfigData.v().push_back(this->legendConfig()); this->legendConfig = newLegend; } } this->legendConfig.setUiHidden(false); this->legendConfig.setUiChildrenHidden(false); } } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RimResultSlot::initAfterRead() { RimResultDefinition::initAfterRead(); if (this->legendConfig()->resultVariableName == "") { this->legendConfig()->resultVariableName = this->resultVariable(); } changeLegendConfig(this->resultVariable()); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RimResultSlot::setReservoirView(RimEclipseView* ownerReservoirView) { RimResultDefinition::setReservoirView(ownerReservoirView); m_reservoirView = ownerReservoirView; this->legendConfig()->setReservoirView(ownerReservoirView); std::list >::iterator it; for (it = m_legendConfigData.v().begin(); it != m_legendConfigData.v().end(); ++it) { (*it)->setReservoirView(ownerReservoirView); } this->ternaryLegendConfig()->setReservoirView(ownerReservoirView); } //-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RimResultSlot::setResultVariable(const QString& val) { RimResultDefinition::setResultVariable(val); this->changeLegendConfig(val); }