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Use new tools in Visual Studio to help cleaning up includes and remove redundant includes.
163 lines
4.8 KiB
C++
163 lines
4.8 KiB
C++
//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2013 Ceetron AS
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//
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// This library may be used under the terms of either the GNU General Public License or
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// the GNU Lesser General Public License as follows:
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//
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// GNU General Public License Usage
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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// GNU Lesser General Public License Usage
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
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// for more details.
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//
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//##################################################################################################
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#pragma once
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#include <QList>
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#include <iostream>
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namespace caf
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{
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//==================================================================================================
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/// Class used to build a tree item holding a data object
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//==================================================================================================
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template <typename T>
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class UiTreeItem
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{
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public:
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// Create a new item at a specified position in parent child list. "-1" is understood as append.
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UiTreeItem( UiTreeItem* parent, int position, T dataObject )
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{
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m_parentItem = parent;
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if ( m_parentItem )
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{
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if ( position < 0 )
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m_parentItem->m_childItems.push_back( this );
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else
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m_parentItem->m_childItems.insert( position, this );
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}
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setDataObject( dataObject );
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}
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virtual ~UiTreeItem() { qDeleteAll( m_childItems ); }
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UiTreeItem* child( int row ) const
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{
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CAF_ASSERT( row < m_childItems.size() );
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return m_childItems.value( row );
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}
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bool hasGrandChildren() const
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{
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for ( auto child : m_childItems )
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{
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if ( child->childCount() != 0 )
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{
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return true;
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}
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}
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return false;
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}
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int childCount() const { return m_childItems.count(); }
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int columnCount() const { return 1; }
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int row() const
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{
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if ( m_parentItem ) return m_parentItem->m_childItems.indexOf( const_cast<UiTreeItem*>( this ) );
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return 0;
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}
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UiTreeItem* parent() { return m_parentItem; }
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T dataObject() const { return m_dataObject; }
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void setDataObject( const T& dataObject ) { m_dataObject = dataObject; }
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void appendChild( UiTreeItem* child )
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{
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m_childItems.append( child );
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child->m_parentItem = this;
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}
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void insertChild( int position, UiTreeItem* child )
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{
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m_childItems.insert( position, child );
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child->m_parentItem = this;
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}
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bool removeChildren( int position, int count )
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{
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if ( position < 0 || position + count > m_childItems.size() ) return false;
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for ( int row = 0; row < count; ++row )
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{
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UiTreeItem* uiItem = m_childItems.takeAt( position );
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delete uiItem;
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}
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return true;
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}
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bool removeChildrenNoDelete( int position, int count )
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{
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if ( position < 0 || position + count > m_childItems.size() ) return false;
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for ( int row = 0; row < count; ++row )
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{
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m_childItems.removeAt( position );
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}
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return true;
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}
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void removeAllChildrenNoDelete() { m_childItems.clear(); }
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// Returns the index of the first child with dataObject() == dataObject. -1 if not found
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int findChildItemIndex( const T& dataObject )
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{
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for ( int i = 0; i < m_childItems.size(); ++i )
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{
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if ( m_childItems[i]->dataObject() == dataObject )
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{
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return i;
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}
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}
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return -1;
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}
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private:
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QList<UiTreeItem*> m_childItems;
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UiTreeItem* m_parentItem;
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T m_dataObject;
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};
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} // End of namespace caf
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