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Crash signature 1a259402c999. RivTernaryTextureCoordsCreator calls cellResultColors->eclipseCase()->eclipseCaseData() unchecked in both constructors, and then eclipseCase->gridCellToResultWellIndex(). eclipseCase() is a PdmPointer and is null once the case is gone. Read the case data only when the case exists, and create the pipe-in-cell evaluator only when the case data and well collection exist. Call stack: [3] RimEclipseCase::eclipseCaseData() at ResInsight/ApplicationLibCode/ProjectDataModel/RimEclipseCase.cpp:196 [4] RivTernaryTextureCoordsCreator::RivTernaryTextureCoordsCreator(RimEclipseResultDefinition const*, RimTernaryLegendConfig*, RimSimWellInViewCollection*, unsigned long, unsigned long, cvf::StructGridQuadToCellFaceMapper const*) at ResInsight/ApplicationLibCode/ModelVisualization/RivTernaryTextureCoordsCreator.cpp:55 [5] RivGridPartMgr::updateCellResultColor(unsigned long, RimEclipseCellColors*) at ResInsight/ApplicationLibCode/ModelVisualization/RivGridPartMgr.cpp:295 [6] RivReservoirPartMgr::updateCellResultColor(unsigned long, RimEclipseCellColors*) at ResInsight/ApplicationLibCode/ModelVisualization/RivReservoirPartMgr.cpp:129 [7] RimEclipseView::updateVisibleCellColors() at ResInsight/ApplicationLibCode/ProjectDataModel/RimEclipseView.cpp:1119 [8] RimEclipseView::onUpdateDisplayModelForCurrentTimeStep() at ResInsight/ApplicationLibCode/ProjectDataModel/RimEclipseView.cpp:951 [9] Rim3dView::updateDisplayModelForCurrentTimeStepAndRedraw() at ResInsight/ApplicationLibCode/ProjectDataModel/Rim3dView.cpp:673 [10] RiuViewer::setCurrentFrame(int) at ResInsight/ApplicationLibCode/UserInterface/RiuViewer.cpp:1042 [11] RimViewLinker::updateTimeStep(Rim3dView*, int) at ResInsight/ApplicationLibCode/ProjectDataModel/RimViewLinker.cpp:119 [12] RiuViewer::slotSetCurrentFrame(int) at ResInsight/ApplicationLibCode/UserInterface/RiuViewer.cpp:365 [14] caf::FrameAnimationControl::changeFrame(int) at ResInsight/cmakebuild/Fwk/AppFwk/cafAnimControl/cafAnimControl_autogen/EWIEGA46WW/moc_cafFrameAnimationControl.cpp:321 [24] RiaGuiApplication::notify(QObject*, QEvent*) at ResInsight/ApplicationLibCode/Application/RiaGuiApplication.cpp:1828 [30] RiaGuiApplication::notify(QObject*, QEvent*) at ResInsight/ApplicationLibCode/Application/RiaGuiApplication.cpp:1828 [41] main at ResInsight/ApplicationExeCode/RiaMain.cpp:267 [42] __libc_start_main at :0
219 lines
12 KiB
C++
219 lines
12 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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// Copyright (C) Ceetron Solutions AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RivTernaryTextureCoordsCreator.h"
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#include "RiaResultNames.h"
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#include "RigCaseCellResultsData.h"
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#include "RigEclipseCaseData.h"
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#include "RigEclipseResultAddress.h"
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#include "RigResultAccessorFactory.h"
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#include "RigTernaryResultAccessor.h"
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#include "Well/RigPipeInCellEvaluator.h"
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#include "RimEclipseCase.h"
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#include "RimEclipseResultDefinition.h"
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#include "RimEclipseView.h"
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#include "RimSimWellInViewCollection.h"
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#include "RimTernaryLegendConfig.h"
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#include "RivTernaryResultToTextureMapper.h"
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#include "RivTernaryScalarMapper.h"
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#include "cvfStructGridGeometryGenerator.h"
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#include "cafAssert.h"
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivTernaryTextureCoordsCreator::RivTernaryTextureCoordsCreator( const RimEclipseResultDefinition* cellResultColors,
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RimTernaryLegendConfig* ternaryLegendConfig,
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RimSimWellInViewCollection* simWellInViewCollection,
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size_t timeStepIndex,
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size_t gridIndex,
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const cvf::StructGridQuadToCellFaceMapper* quadMapper )
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{
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CAF_ASSERT( quadMapper );
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m_quadMapper = quadMapper;
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auto rimEclipseCase = cellResultColors->eclipseCase();
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RigEclipseCaseData* eclipseCase = rimEclipseCase ? rimEclipseCase->eclipseCaseData() : nullptr;
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size_t resTimeStepIdx = timeStepIndex;
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if ( cellResultColors->hasStaticResult() ) resTimeStepIdx = 0;
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RiaDefines::PorosityModelType porosityModel = cellResultColors->porosityModel();
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cvf::ref<RigResultAccessor> soil = RigResultAccessorFactory::createFromResultAddress( eclipseCase,
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gridIndex,
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porosityModel,
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resTimeStepIdx,
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RigEclipseResultAddress( RiaResultNames::soil() ) );
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cvf::ref<RigResultAccessor> sgas = RigResultAccessorFactory::createFromResultAddress( eclipseCase,
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gridIndex,
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porosityModel,
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resTimeStepIdx,
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RigEclipseResultAddress( RiaResultNames::sgas() ) );
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cvf::ref<RigResultAccessor> swat = RigResultAccessorFactory::createFromResultAddress( eclipseCase,
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gridIndex,
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porosityModel,
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resTimeStepIdx,
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RigEclipseResultAddress( RiaResultNames::swat() ) );
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m_resultAccessor = new RigTernaryResultAccessor();
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m_resultAccessor->setTernaryResultAccessors( soil.p(), sgas.p(), swat.p() );
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cvf::ref<RigPipeInCellEvaluator> pipeInCellEval;
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if ( eclipseCase && simWellInViewCollection )
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{
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pipeInCellEval = new RigPipeInCellEvaluator( simWellInViewCollection->resultWellGeometryVisibilities( timeStepIndex ),
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eclipseCase->gridCellToResultWellIndex( gridIndex ) );
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}
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const RivTernaryScalarMapper* mapper = ternaryLegendConfig->scalarMapper();
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m_texMapper = new RivTernaryResultToTextureMapper( mapper, pipeInCellEval.p() );
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CAF_ASSERT( m_texMapper.notNull() );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivTernaryTextureCoordsCreator::RivTernaryTextureCoordsCreator( const RimEclipseResultDefinition* cellResultColors,
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const RivTernaryScalarMapper* ternaryColorMapper,
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size_t timeStepIndex )
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: m_quadMapper( nullptr )
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{
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auto rimEclipseCase = cellResultColors->eclipseCase();
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RigEclipseCaseData* eclipseCase = rimEclipseCase ? rimEclipseCase->eclipseCaseData() : nullptr;
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size_t resTimeStepIdx = timeStepIndex;
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if ( cellResultColors->hasStaticResult() ) resTimeStepIdx = 0;
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RiaDefines::PorosityModelType porosityModel = cellResultColors->porosityModel();
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size_t gridIndex = 0;
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cvf::ref<RigResultAccessor> soil = RigResultAccessorFactory::createFromResultAddress( eclipseCase,
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gridIndex,
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porosityModel,
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resTimeStepIdx,
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RigEclipseResultAddress( RiaResultNames::soil() ) );
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cvf::ref<RigResultAccessor> sgas = RigResultAccessorFactory::createFromResultAddress( eclipseCase,
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gridIndex,
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porosityModel,
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resTimeStepIdx,
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RigEclipseResultAddress( RiaResultNames::sgas() ) );
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cvf::ref<RigResultAccessor> swat = RigResultAccessorFactory::createFromResultAddress( eclipseCase,
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gridIndex,
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porosityModel,
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resTimeStepIdx,
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RigEclipseResultAddress( RiaResultNames::swat() ) );
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m_resultAccessor = new RigTernaryResultAccessor();
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m_resultAccessor->setTernaryResultAccessors( soil.p(), sgas.p(), swat.p() );
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// Create a texture mapper without detecting transparency using RigPipeInCellEvaluator
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m_texMapper = new RivTernaryResultToTextureMapper( ternaryColorMapper, nullptr );
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CAF_ASSERT( m_texMapper.notNull() );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivTernaryTextureCoordsCreator::createTextureCoords( cvf::Vec2fArray* quadTextureCoords )
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{
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CAF_ASSERT( m_quadMapper.notNull() );
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createTextureCoords( quadTextureCoords, m_quadMapper.p(), m_resultAccessor.p(), m_texMapper.p() );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivTernaryTextureCoordsCreator::createTextureCoords( cvf::Vec2fArray* triTextureCoords, const std::vector<size_t>& triangleToCellIdx )
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{
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CAF_ASSERT( m_quadMapper.isNull() );
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createTextureCoords( triTextureCoords, triangleToCellIdx, m_resultAccessor.p(), m_texMapper.p() );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivTernaryTextureCoordsCreator::createTextureCoords( cvf::Vec2fArray* quadTextureCoords,
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const cvf::StructGridQuadToCellFaceMapper* quadMapper,
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const RigTernaryResultAccessor* resultAccessor,
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const RivTernaryResultToTextureMapper* texMapper )
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{
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CAF_ASSERT( quadTextureCoords && quadMapper && resultAccessor && texMapper );
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size_t numVertices = quadMapper->quadCount() * 4;
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quadTextureCoords->resize( numVertices );
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cvf::Vec2f* rawPtr = quadTextureCoords->ptr();
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#pragma omp parallel for
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for ( int i = 0; i < static_cast<int>( quadMapper->quadCount() ); i++ )
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{
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cvf::StructGridInterface::FaceType faceId = quadMapper->cellFace( i );
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size_t cellIdx = quadMapper->cellIndex( i );
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cvf::Vec2d resultValue = resultAccessor->cellFaceScalar( cellIdx, faceId );
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cvf::Vec2f texCoord = texMapper->getTexCoord( resultValue.x(), resultValue.y(), cellIdx );
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size_t j;
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for ( j = 0; j < 4; j++ )
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{
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rawPtr[i * 4 + j] = texCoord;
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivTernaryTextureCoordsCreator::createTextureCoords( cvf::Vec2fArray* textureCoords,
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const std::vector<size_t>& triangleToCellIdx,
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const RigTernaryResultAccessor* resultAccessor,
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const RivTernaryResultToTextureMapper* texMapper )
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{
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CAF_ASSERT( textureCoords && resultAccessor && texMapper );
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size_t numVertices = triangleToCellIdx.size() * 3;
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textureCoords->resize( numVertices );
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cvf::Vec2f* rawPtr = textureCoords->ptr();
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#pragma omp parallel for
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for ( int i = 0; i < static_cast<int>( triangleToCellIdx.size() ); i++ )
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{
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size_t cellIdx = triangleToCellIdx[i];
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cvf::Vec2d resultValue = resultAccessor->cellScalarGlobIdx( cellIdx );
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cvf::Vec2f texCoord = texMapper->getTexCoord( resultValue.x(), resultValue.y(), cellIdx );
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size_t j;
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for ( j = 0; j < 3; j++ )
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{
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rawPtr[i * 3 + j] = texCoord;
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}
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}
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}
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