mirror of
https://github.com/OPM/ResInsight.git
synced 2025-01-01 03:37:15 -06:00
221 lines
7.5 KiB
C++
221 lines
7.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2015- Equinor ASA
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// Copyright (C) 2015- Ceetron Solutions AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RiuQwtSymbol.h"
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#include "RiaColorTools.h"
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#include "RiaFontCache.h"
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#include "RiuPlotCurveSymbol.h"
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#include "cvfAssert.h"
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#include "qwt_symbol.h"
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#include <QPainter>
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#include <QPainterPath>
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//--------------------------------------------------------------------------------------------------
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/// Internal class to support labels on symbols
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//--------------------------------------------------------------------------------------------------
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RiuQwtSymbol::RiuQwtSymbol( PointSymbolEnum riuStyle, const QString& label, LabelPosition labelPosition, int labelFontSizePt )
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: RiuPlotCurveSymbol( riuStyle, label, labelPosition, labelFontSizePt )
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, QwtSymbol( QwtSymbol::NoSymbol )
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{
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QwtSymbol::Style style = QwtSymbol::NoSymbol;
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switch ( riuStyle )
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{
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case SYMBOL_ELLIPSE:
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style = QwtSymbol::Ellipse;
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break;
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case SYMBOL_RECT:
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style = QwtSymbol::Rect;
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break;
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case SYMBOL_DIAMOND:
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style = QwtSymbol::Diamond;
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break;
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case SYMBOL_TRIANGLE:
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style = QwtSymbol::Triangle;
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break;
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case SYMBOL_CROSS:
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style = QwtSymbol::Cross;
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break;
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case SYMBOL_XCROSS:
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style = QwtSymbol::XCross;
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break;
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case SYMBOL_DOWN_TRIANGLE:
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style = QwtSymbol::DTriangle;
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break;
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case SYMBOL_DOWN_ALIGNED_TRIANGLE:
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style = QwtSymbol::Path;
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{
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QPainterPath path;
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path.moveTo( 0, 0 );
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path.lineTo( 0, -10 );
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path.lineTo( -10, -10 );
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path.lineTo( 0, 0 );
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setPath( path );
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setPinPoint( QPointF( 0, -10 ) );
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}
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break;
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case SYMBOL_LEFT_ALIGNED_TRIANGLE:
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style = QwtSymbol::Path;
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{
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QPainterPath path;
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path.moveTo( 0, 0 );
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path.lineTo( -10, 10 );
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path.lineTo( 0, 20 );
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path.lineTo( 0, 0 );
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setPath( path );
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setPinPoint( QPointF( 0, 0 ) );
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}
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break;
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case SYMBOL_RIGHT_ALIGNED_TRIANGLE:
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style = QwtSymbol::Path;
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{
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QPainterPath path;
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path.moveTo( 0, 0 );
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path.lineTo( 10, 10 );
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path.lineTo( 0, 20 );
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path.lineTo( 0, 0 );
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setPath( path );
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setPinPoint( QPointF( 0, 0 ) );
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}
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break;
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case SYMBOL_LEFT_ANGLED_TRIANGLE:
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style = QwtSymbol::Path;
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{
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QPainterPath path;
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path.moveTo( 0, 0 );
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path.lineTo( 0, 10 );
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path.lineTo( -10, 10 );
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path.lineTo( 0, 0 );
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setPath( path );
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setPinPoint( QPointF( 0, 10 ) );
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}
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break;
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case SYMBOL_RIGHT_ANGLED_TRIANGLE:
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style = QwtSymbol::Path;
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{
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QPainterPath path;
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path.moveTo( 0, 0 );
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path.lineTo( 0, 10 );
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path.lineTo( 10, 10 );
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path.lineTo( 0, 0 );
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setPath( path );
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setPinPoint( QPointF( 0, 10 ) );
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}
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break;
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case SYMBOL_UP_TRIANGLE:
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style = QwtSymbol::UTriangle;
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break;
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case SYMBOL_STAR1:
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style = QwtSymbol::Star1;
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break;
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case SYMBOL_STAR2:
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style = QwtSymbol::Star2;
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break;
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case SYMBOL_HEXAGON:
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style = QwtSymbol::Hexagon;
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break;
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case SYMBOL_LEFT_TRIANGLE:
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style = QwtSymbol::LTriangle;
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break;
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case SYMBOL_RIGHT_TRIANGLE:
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style = QwtSymbol::RTriangle;
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default:
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break;
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}
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setStyle( style );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RiuQwtSymbol::setSize( int width, int height )
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{
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QwtSymbol::setSize( width, height );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RiuQwtSymbol::setColor( const QColor& color )
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{
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QwtSymbol::setColor( color );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RiuQwtSymbol::setPen( const QPen& pen )
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{
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QwtSymbol::setPen( pen );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RiuQwtSymbol::renderSymbols( QPainter* painter, const QPointF* points, int numPoints ) const
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{
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QwtSymbol::renderSymbols( painter, points, numPoints );
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if ( !m_globalLabel.isEmpty() )
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{
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for ( int i = 0; i < numPoints; i++ )
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{
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auto position = points[i];
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renderSymbolLabel( painter, position, m_globalLabel );
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RiuQwtSymbol::renderSymbolLabel( QPainter* painter, const QPointF& position, const QString& label ) const
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{
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painter->save();
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QFont font = painter->font();
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font.setPixelSize( m_labelFontSizePx );
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painter->setFont( font );
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painter->setPen( RiaColorTools::textColor() );
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QSize symbolSize = QwtSymbol::size();
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QRect symbolRect( position.x(), position.y(), symbolSize.width(), symbolSize.height() );
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QRect labelRect = labelBoundingRect( painter, symbolRect, label );
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painter->drawText( labelRect.topLeft(), label );
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painter->restore();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RiuQwtSymbol::setPixmap( const QPixmap& pixmap )
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{
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QwtSymbol::setPixmap( pixmap );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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QRect RiuQwtSymbol::boundingRect() const
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{
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return QwtSymbol::boundingRect();
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}
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